
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 7.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
操作手感不错
재밌습니다! 한마디로 탑뷰 시점의 건파이어 리본입니다. 여러 재밌는 유물들과 무기, 부품들이 많으며 시너지 챙기면 한마디로 뽕맛을 즐길 수 있습니다. 굳이 단점을 따지자면 15시간만에 마지막 난이도를 깨면 할게 없어요... 그리고 캐릭터 스킬트리가 3중 1택씩 하는건데, 여러 스킬 다 찍을 수 있었으면 좋겠습니다. 아 그리고 난이도가 올라갈수록 제약플레이(장점과 단점)을 택해서 플레이하는데 이런 플레이 안좋아하시면 비추합니다.
Игра супер, множество билдов, интересных артефактов, и их синергий. Игра не особо сложная, но ей и не нужно такой быть. Каждая сложность не ограничивает тебя, а только добавляет интересных условий к геймплею. Отлично играется на геймпаде. Все диалоги озвучены, есть сюжет, что добавляет атмосферы игре. Локализация почти не выходит за пределы экрана, и всё нормально читается, и на самом деле это уже огромное достижение, потому что шрифты разных языков чрезвычайно разнятся, и часто азиатские инди(да и не только) разработчики забивают на эту проблему, поэтому я крайне рад, что здесь текст выглядит отлично и ставлю это отдельным плюсом игре. Арт дизайн хороший, но одновременно с этой игрой стоит в магазине множество игр с абсолютно одинаковым арт дизайном, я один раз перепутал её и не понимал, почему игра так сильно изменилась с демо феста XD. Из минусов: некоторые таланты и навыки персонажей будто не сопостовимы по силе, я хотел дать пример, но мнение взято на цифрах в теории, а учитывая, что в игре значения баффов становятся огромными, то и эффективность некоторых талантов ты вообще не можешь определить.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 有更多角色就好了
Great game, absurd builds and tons of fun!! If you think the game is too easy, wait until you get on the last difficulty, boss mechanics will be ♥♥♥♥♥♥♥♥ on you. 10/10 would get face smashed again hehe
好玩
先给个差评吧,作者看看我。 游戏整体素质在线,美术的细节我很喜欢,比如炸弹娘短枪蓄力是小猫嘴之类的。 刚开始摸索的时候最好玩,瞎打、暴毙、极限反杀什么的都有。 但看了攻略知道最强套路(启程终点那些)爽了一把以后,游戏瞬间就变单调了,后几个难度就变成了无聊的堆数值,雪球滚起来了就一枪秒,没滚起来就重开。唉,真希望摸索的那个阶段能更长一点。 近期希望能增加自定义难度:比如血月的强度+无任何秘宝稀有度加成,我想找虐。无秘宝、商店只有补血、武器和配件的经典街机模式也想玩玩看。应该也有不少玩家想关掉那些该死的战痕。 未来希望能改掉启程终点一家独大的现状,不过也许比较难……或者开创意工坊? 以上缺点不妨碍我和朋友爽玩20+小时,过几天作者看到评论了会改好评。
暖雪的精神续作 虽然深度不及暖雪 但是也算是平替 喜欢暖雪的朋友买份不亏
齁勝
我每个难度都通关后,还剩三个成就就能全成就了。一个是解锁塔罗牌对应的秘宝,显然很多战力塔罗牌的期望表现都不及发育塔罗牌,所以几乎没有抓过那些,除非实在没得抓,说明起点终点流之类的玩法过于超模了(或者说其他玩法发育太弱了)。还剩两个成就,一个是死亡8次,另一个是死亡50次,我为了全成就还得自杀那么多局...... 角色的受击反馈有点弱了,后面难度boss的伤害很高,一不留神就会空血,还得时刻盯着自己血条看。而且感觉花匠的难度比后面很多boss都要难,反而是后期的boss走位都不怎么掉血,就前期这个花匠猛猛掉血 另外,这是个中性评价,目前的内容还不够充实,得等后续更新它才值这个好评
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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