
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1435 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game and toss it fun
Для тех, кто хочет пройти на 100% Чтобы получить очивку за все концовки, надо пройти все сложности(кроме лун), которые указаны в достижениях. Как получить Елену, я так и не разобрался я ее не мог получить во множестве каток и потом раз она присоединилась к отряду. Касательно самого сложного достижения. Для начала вам нужно пройти игру со всеми видами карт таро(перевернутые и обычные я так понял считаются за одну), которые нужны к реликвиям. И как раз получив эти реликвии, со всеми ими нужно пройти игру. (У меня только так засчиталась эта очивка). И не рекомендую проходить ее на 100%, оно того, не стоит. В ней куча багов и косяков, чего только стоит словить баг на то, что навык воскрешение не сработал. Про то, что эффекты оружие перекрывают атаки врагов, в результате чего ты их не замечаешь и получаешь урон, а на финальной сложности тебе спокойно могут снести 800хп и говорить не стоит. Про курсор который уходит на второй экран из-за чего персонаж просто стопается во время игры, я ваше молчу. В общем игра хороша когда ты в ней чисто по фану.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
制作方之前的肉鸽经验都没白费,确实一步一个脚印地在进步,这款游戏玩着确实爽,一直开抢一直爽。 建议多加入几款枪械,目前的枪还是太少了,套路BD不算多。
死50次这个成就有点莫名其妙,,,是有人高估了这个游戏的难度吗? 物理流的过于无脑强势以及和重击伤害的强绑定导致尝试其他流派的欲望极低。并且没有倾向性的概率设置机制也导致即使白金了依然很多神话武器见都没见过。 单调的叠层方式几乎固定了每一局的中后期流程和选项,不建议新玩家去查任何攻略,你会损失为数不多的探索乐趣。[spoiler] 一旦你玩过一次无限大招刷刷乐就再也无法忍耐其他的任何成长方式。 [/spoiler] 血月女至今也不知道怎么对话,也不打算查任何攻略了。 虽然但是我还是会给一个好评,正因为它的包容性和低门槛导致了这是为数不多的可以调和我几个朋友一起爽玩的游戏了。
这游戏唯一的问题就是背包格子太少要经常做取舍,影响我糊的速度,其余都不是问题。我接触肉鸽并不上多,只玩过几款同类型的游戏:哈迪斯,失落的城堡,灰烬之国,地府很忙等,这些游戏各有特色自成一派。而风暴怕死队,从体验上来说,打击感足,个人认为美术风格的统一上有所欠佳,部分bug仍需不断优化(我钻头转到场外也是没谁了),关卡安排合理(一局大概30~40分钟),难度适中(难度越高难度越低,胡起来根本不虚,不胡靠走位最高难度也能躲掉9成以上),内容量偏少,终局内容过于枯燥(只是用不同武器通关最高难度解锁金色枪皮),部分流派/道具/卡牌过于强势,这导致构筑和流派虽多,最终还是会陷入思维定式避免折磨,实属可惜。
平衡做的一塌糊涂,秘宝无限叠加数值导致后期战力崩溃,那个输出数值的计分板,建议取消掉,纯属搞心态。
冰屬性傷害爆炸
好玩
2026最佳肉鸽
1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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