
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 7.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gungeon lite
Meiner Meinung nach ein interessantes Spielprinzip aber die Runs sind sehr eintönig und lang. Insbesondere bewegt man sich sehr langsam durch die Level und ist wenig Flashy, außer man findet die passende Kombi und Items und selbst dann ist es nicht sonderlich aufregend. In einem Run wurde ich so OP, dass ich den Endboss in allen Stagen oneshotten konnte. In nur 6 Runs habe ich den Endboss bereits 3x besiegt und spiele auf höchster Schwierigkeit. Ich habe nicht einmal den Skilltree voll... Spiele generell sehr gerne Roguelikes und Roguelites aber dieses werde ich liegen lassen, weil es nach wenigen Runs bereits sehr langweilig ist.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $2.5M | 6.3K | 75% | $9.99 |
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| $1.1M | 2.6K | 83% | $14.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 119.1K | 96% | $4.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
竟然是制作暖雪的工作室的新作!而且这游戏的画风真的好戳我,和暖雪那种复古武侠风迥然不同,是我最喜欢的暗黑卡通风,那我高低得买来尝尝味了。浅玩了几个小时,目前感觉美术风格方面确实不让人失望,刷刷刷的爽感也有,美中不足的是build纵深和游戏内容稍显不足,希望能在后续的更新中继续改善。
爽
联机挺好玩的,就是可以多学学Sepheria的局外成长,多余的货币既可以换皮肤又可以局内特殊事件买道具
很难想像这是暖雪的开发者的作品,有限的格子,完全随机的枪械和道具,想要爽一把实在太难了,真的比不上暖雪
好玩,爽玩,各种流派随便玩! 美中不足是子弹颜色太伤眼,每次打完都感觉很累。
画面风格舒服,弹幕特效花但不刺眼,战斗节奏快,基本不用动脑,拉怪堆弹道就完事了,偶尔闪避躲下BOSS大招,轻松解压,适合不想动脑的晚上
不赖
好玩,就是关卡比较少
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.