
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一口气打完了,作为一个恐怖解谜游戏,恐怖和解谜这两样其实都稍弱,玩到结局前已经猜得八九不离十,加上中后期剧情相较之下略显平淡,即便有[spoiler]meta[/spoiler]这个添头,也不算太惊艳。还有一个槽点就是一个选项要重复点N遍才能推完相关对话,累。不过整体而言是好游戏,属于入手不亏系列,只是游玩前的期待和序章拉高了我的心理预期。 角色的话我最喜欢夫人,扑面而来的女鬼味儿,没错没错就是这种看狗的眼神orz,结局三不要太爽。夫人vs菖蒲的剧情甚至超越了本该成为游戏高潮的父女大战,明明九个咒珠有八个都在父女手里,老警察居然草草就死了,可以说白白浪费了铺垫到现在的势均力敌。而且难以想象一个为了复活历史人物狠起来连自己都能杀的狂信派,居然会因为别人临死的前两句嘴炮就悔不当初,那你发动诅咒弑父的时候想啥呢,总不能是晚饭吃什么吧?(如果问我的真实想法,其实我对复活一个刚认识不久的女人没有兴趣。所以,和我联手吧——兴家彰吾。集齐咒珠,你将成为新世界的卡密!!!
I love it!!! I have constant goosebumps while playing, and since I'm more active at night it's kinda hard for me to look around while anticipating the jump scare (although there's not a lot). I'm now feeling the void, looking for a similar game to fill it with. Looking forward to playing the other Paranormasight game!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 5.9K | 88% | $12.59 | |
| $340.7K | 1.3K | 94% | $17.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最开始被画风吸引只作收藏用,支持中文后玩下来还是挺有脑洞的,前中期体验不错后面也是经典虎头蛇尾,流程偏短,没有配音比较可惜,多线叙事还行,算是优秀吧
クリア済み。おすすめ ADVゲームの中で一番面白い 最初はホラーチックな感じで始まるので、リタイアしたくなるが少し我慢して進めてみると 超絶おもろい伝奇能力バトルものが始まる 民俗、土着ホラーの要素がありストーリーもよく練られていて、非常に面白かった 2はやんなくていいです
Exceptional game, exceptional story. It's been a very long time since a story hooked me as much as this one, and even the gameplay kept taking me by surprise even when I thought I'd seen everything it could throw at me. Worth every penny, if you like investigative style games, get this game immediately.
其实我真的很害怕突脸...而且为什么普通结局里还是让芦乃成功了呢 父女线也是父亲死了才后悔 唉 令人心痛的BE
あまり調べず評価が良かったので、サスペンスやりたいなと思って購入したけど、序盤からリアリティのない出来事だらけで買って後悔した。 まあ、受け入れて我慢してプレーしていけば先が気になったり、謎が気になったりで面白くはあった。 でも、そこまで衝撃とか感動はなかった。 自分がこれをおすすめされても、がっかりするかなあ。
マダムに萌えてしまった
It's not great Pros: - Cool yokai/historical motif - Immersive horror elements, scary parts are actually good - Some captivating character moments and interactions - The P.I. looks like a Jojo character lmao - Alternate endings expand lore and worldbuilding so you're incentivized to get them - Best part of the game is basically the Storyteller who knows everything and talks to you Cons: - Boring and predictable story with lame twists - Zero gameplay beyond point-and-click - No risk when you die or make a mistake (game basically says 'uh oh you lost try again, here's how you win btw') - Cliché characters - Repetitive music (save for a couple good jazzy arrangements) - Skip button doesn't always work, annoying for when you want to go back and get the other endings - Kinda short but the pacing is glacial due to the writing and bloated cast - A lot of yapping and lore exposition in dialogue whereas you have to read character backstories in the info menu which is boring - Main ending sucks, basically just fodder to encourage you to get the true ending which itself is lame beyond the admittedly cool twist - Storyteller is underutilized, really cool opening sequence has no bearing on the entire story until the true ending Overall, not good. The story is super predictable and the game is too handholdy, even for a visual novel. 4/10
是好玩的。比其他的从阅读上就舒服很多,故事也不错,结局也不错,操作也不错。我一直都不是很喜欢玩视觉小说类型的游戏就是因为不太喜欢点击和一些搜索线索的过程。但这个游戏所有我的痛点都没有,偶尔需要玩家自己想的东西那也是相当之简单(好好读了文本的话)我就喜欢这种,搜索完了也有提示。总之这个游戏是视觉小说里面对我来说是难得的很好的体验。 开头就是结局,还是蛮有意思的小故事 解谜性其实不高,老老实实从头到尾每句话都读过去其实答案全部都说了。没什么解谜性。 游玩的时候还是一天俩小时,分成一周玩比较好。一下子玩是真的有点点累了想吐的感觉。让我现在不想看到这个游戏啊哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.