
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
笑死,不敢玩恐游的人卡在开头叶子让回头部分,时隔几个月刷到突脸预警的帖子,做好心理建设再打开一口气玩到结局,[spoiler] 然后发现自己忘记当初取的名字了又卡在真结局... [/spoiler]
除了篇幅稍短還有跳臉JUMP SCARE的小小小小缺陷之外 找不到甚麼可以挑剔的地方 我想我只能用『無懈可擊』來稱讚這個遊戲
补评,神神神,感觉推理恰到好处,有的地方突脸吓到我了(งᵒ̌皿ᵒ̌)ง⁼³₌₃感觉结尾一般吧,一开始我就猜到叶子有点不对,但是戏份也太少了吧,感觉那个灯蒲没塑造好,?难不成是一腔热血为理想奋斗女子?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
序章很屌,前一二个小时很屌,但一开始分线就一般了,大量无信息量对话令人昏昏欲睡;结局不说草草收场吧,总有种使不上力之感,好像你抡足了力去打一个沙包结果发现是棉花。无功无过、中上。
A linear detective visual novel with paranormal elements. This is not a horror game and almost every "scary" moment is just a still image jumpscare or a sudden loud noise. This game is about a paranormal investigation, as the name of the game implies. The "tutorial" section seems disconnected from the rest of the plot as if they wrote a story, contrived the ending and then went back to stick something at the beginning to act like the ending was a payoff. [spoiler]And finally, yet another visual novel where the twist is that the entire journey you just went on never actually happens, canonically, so it just leaves you feeling sort of mislead.[/spoiler] [spoiler]The plot twist about the "mastermind" is very obvious even before the story starts to hit its stride due to the way the "tutorial" feels like it was stuck on after the main story was already written, implying it is critically important to the plot despite appearing to be mostly disconnected from it.[/spoiler] Great visual novel if you like detective visual novels and haven't already played something better than this game beforehand, such as Spirit Hunter: Death Mark. Yes, I recommend it. The main reason I didn't like it is because i've played so many other visual novels like this already, and there are much better ones out there. Definitely a good choice for people who have not played or read a ton of similar games and visual novels.
꽤 큰 게임회사라서 당연히 인물들의 목소리가 나올거라 생각했는데....성우는 없습니다. 그림은 상당히 예뻐서 제취향이었습니다. 공포는 솔직히 없는 편이에요. 초반이 그나마 그나마 공포스럽다고 해야하나... 공포물보다 오컬트 미스터리물이란 느낌입니다. 스토리는 적당히 흥미 있고 좋아요. 다깨면 나름 반전도 있고....단지 아직 초반의 쇼고 행동는 극단적인 느낌을 지울수없네요. 게임 시스템은 친절한 편이니 불편함을 느끼진 못했어요. 몇몇 게임 시스템과 접목된 해결법도 신선하고 좋았습니다. 아무튼 재미있게 했어요. 한글패치 만들어주신 분들께 감사드립니다.
Gran juego! Te atrapa de principio a fin. Como todo buen juego de misterio deberia ser. Todas las preguntas podes resolverlas antes de que te den la respuesta pero siempre te atrapa con un plot twist inesperado o, porlomenos, interesante. Si no sos fanatico de los juegos de terror, diria que le des una chance de todas formas si te gusta el formato Novela visual con elementos de point & click. Si bien tiene sus partes de terror, es mas bien un juego de suspenso.
最喜欢序章好玩又刺激
続きがすごい気になる話で読ませてくれます。キャラの紹介文とかも読んでて面白いです。ダクソとかのテキスト読むの好きな人とかハマりそう。ただラストは賛否ありそうですね
如果说人狼村是民俗版狼人杀,那么本作就是民俗版圣杯战争,太有那味儿了,挺有意思的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 5.9K | 88% | $12.59 | |
| $343.6K | 1.1K | 95% | $17.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 |