
As Humanity’s last hope, lead your army to combat in an intricate dance of spectacular actions and counters, using an original Dynamic Timeline System, and face fearsome bosses in epic battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 82% | — | $3.4M |
| $5.99−80% | 960ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前期不明白怎么赢 后期不明白怎么输 音乐与美术非常赞,重复打有点无聊 -------------------------------------- 个人简单攻略: 镰刀献祭清图必备 双枪原单带提前队友记忆打boss电表倒转(给一个单独献祭一个镰刀提速错开更好) 剑士叠上来刀刀暴击1w+boss下一阶段都开不出来直接没 盾前期打boss抗伤害很好用后期乏力 记忆非常强,千万别忘带
Bão, porém difícil, para masoquistas.
Unas de las experiencias mas bellas que he tenido como fan del combate por turnos, desde la estetica hasta la musica, el juego logra absorber el tiempo a tu alrededor y volverlo una experiencia surreal, recomendado en dificultad alta, Mucho mas exigente, pero la sensacion de poder ganar por buenas decisiones, es unica.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 129.67/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 463ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 121ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
el juego esta bien lo unico malo es que hay que sacrificar hijas para mejorar otras hijas.
正直に言うと純粋なオススメというわけでは無い 全体的な出来はいい感じだけれども一部の敵がストレスを与えることに特化しすぎている いいと感じた点 ・コツコツと積み重ねていけば着実に強くなっていける育成システム ・カジュアルなプレイヤー向けのイージーモード有 ・ゲーム全体の雰囲気 ・娘たち可愛いヤッター ストレスを感じた点 ・雑魚敵による一方的なコンボでなぶり殺しにされることがある(ユニットが非対称のタイプなのである程度理不尽な場面があるのは仕方ないがストレスを感じたのは確か) ・おれのかんがえたさいきょうのらすぼすの相手をさせられる(今まで遊んだゲームの中で一番しっくりくる名前がついている、お前だけは許さん)
<3
Othercide is an amazing turn-based game. The satisfaction you get after executing a series of moves on an enemy is euphoric. However, small improvements are needed that I think would take this game from a B to an A grade. 1. A key binding for dialing up or down the speed of the game 2. More cosmetics for characters, the art style is one of the other main appealing factors. In my opinion, having more unlockable base customization options helps give more replay value. 3. A visual indicator allows you to see higher grade memories from least to most valuable. 4. More unlockable daughters 5. Higher and lower game differences that would allow the player to get a sense of how to play the game other than dream Difficulty.
al inicio uno creeria que seria un juego dificil de entender pero es engañosamente facil de entender pero dificil de dominar
Buen juego, lastima que no hay version 2.
Cinema
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.4M | 8.6K | 97% | $29.99 | |
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| $3.4M | 8.5K | 88% | $17.99 |
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| $81.4M | 162.6K | 92% | $24.99 | |
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| $75.3K | 254 | 75% | $11.24 | |
| $35.7K | 66 | 79% | $17.99 | |
| $3.2M | 5.8K | 91% | $19.99 | |
| $176.5K | 421 | 82% | $19.99 |