
Slice, burn, toss, zap, grind and gib massive hordes of repugnant orcs in this long-awaited successor to the award-winning Orcs Must Die! series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.9Kreviews | 85% | — | $8.6M |
| $8.99−70% | 2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Servus, für mich und meine Frau war OMD3 der erste Teil der Reihe, den wir gezockt haben. Wir warne am Anfang peinlich berührt von dem lächerlichen Siegestanz unserer Charaktere. Aber dann fesselte uns die Jagd, eine Welle um die andere zu besiegen und unsere Fallen, Waffen und Schmuckstücke aufzuleveln. Haben viel gelacht über die Sprüche der Orks, dem Ragdollsystem und oft sehr witzigen Spielsituation. Tja und mir nichts dir nichts, fast 100 Stunden später auf dem Tacho, haben wir alle Errungenschaften erspielt und fiebern der Fertigstellung von Teil 4 bzw. Vervollständigung zu. Pro: 2er Koop mit seltenen Abstürzen. Fast ganze Game kann zu zweit durchgezockt werden ohne Abstriche Sound Designe ist herrlich, nur der Kommentator für Spielsituationen nervt irgendwann gehörig. Stabile Frames, keine Ruckler Schnelle Ladezeiten herrlich schräger Humor, aber leider auch oft zuuuuu viel Fortnight Tamtam Schickes abwechslungsreiches Leveldesigne mit teils herrlich obskuren Fallen und Waffen. Kontra: Seltene Abstürze im höchsten Schwierigkeitsgrad oft unfaire Level wo du im Timetrail dann nur noch 10Sek zwischen Scheitern und Siegen liegen. Sprüche müssten noch abwechlungsreicher sein. Flugtiere sind völlig misslungen und nervten mich und meine Frau, wie ne Mücke aufn Sheißhaus ! Hier und da kleine Bugs wie nicht verkaufbare Fallen usw, aber nichts was andauernd auftaucht, Alles zusammen genommen, wir hatten eine riesige Freude am tüfteln für die perfekte Strategie und können es fast uneingeschränkt empfehlen. Fast deswegen, es kann auch mal zu hitzigen Diskussionen führen :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Danish, Finnish, Japanese*, Korean*, Norwegian +7 more
| $29.99 |
| — |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worst of the three games. The first two games were great, perfect even. This one just sucked because pretty sure they used a new game engine which sucks in comparison to the first two games. This game will crash very often when the first two never did. Cannot even Endless mode because of the crashes. Do not buy.
لعبة تعاونية دفاع و استراتيجية دفاعية عن القلعة بالأفخاخ و الأسلحة المتنوعة واضافاتها ممتعة ⭐ 4\5 - 7 ساعات
Прикольная игруха для коопа
Disappointing. How take all what was good and make it worse. Weapons don't have impact and combinations matter little. Everything is more skinnier and shiny. Traps and impact is less satisfying. Levels less interesting. Story elements worse and poorly written, well it was witty now its nothing. Color pallet more bland. Weapon unlocks and boosts less visually upgraded and unnecessarily convoluted. Characters disappoint I don't like to play with either of these characters. First game and even second had a great sense of atmosphere here is just lacking on all fronts.
it's a fun co-op game if you can get past all the stutters. That's unreal engine for you.
мне очень нравиться игра это просто шедевар но есть минус у меня нет друзей с этой игрой я хочу с кем нибуть поиграть
Orcs Must Die! 3… finally lets you fulfill your lifelong dream of sending hundreds of orcs to an early, explosive retirement. It’s like Lord of the Rings, but instead of epic battles and dark drama, you’re setting spike traps and launching goblins into lava like a very violent carnival ride. Seriously, even Gimli would be jealous of your over-the-top orc-slaying skills. The traps are ridiculously overpowered, the enemies relentlessly dumb, and every wave is basically Mordor’s entire workforce showing up to complain… before meeting a very sticky, very spiky fate. You’ll laugh, you’ll scream, and you’ll question why you’re giggling while watching a whole squad of orcs explode like fireworks, but that’s the joy of Orcs Must Die! 3.
I am still not sure whether (given the opportunity) I would rate this game as Negative or Neutral. For the first half of the main campaign, I had so much fun. After disappointing second game, this seemed like a real successor to the first game. It was on par with OMD1 and it had a chance to overcome it. But then came the second half of the main campaign which had problems that stayed even in DLCs. Namely: map design purposely done so that you can´t use barricades to combines lines into one; very little initial cash with cash rewards for killing and surviving waves being little too; unbalanced traps so that you are basically soft-forced to play with certain traps - or don´t, but then game becomes pretty difficult on mid difficulty and suddenly game´s focus shifts from traps to weapons because the non-meta traps are just so weak even when fully upgraded. I also think some enemies might be a bit too busted. I admit this might sound like a "skill issue" but then it would be nice if the game had any real accessibility options so that even noobs like me could properly enjoy it. As for the DLCs, I find "Cold as Eyes" to be pretty enjoyable. The second DLC (Tipping the Scales) was worse, one of the reasons being the last level which is just completely unfair (beucase of the reasons mentioned above). As for the story, I don´t know, I wasn´t really listening and I never really cared for the 2 new characters. And as for the co-op, I have nobody to play with but I suspect the game is more manageable this way. If I had a chance, I would play it with a friend because I think that would (at least of surface) eliminate the problems I have with the game. Overall, it´s a shame that after the very strong start, the game fell apart. I still had fun (if I didn´t, I would not unlock all levels) but the game just didn´t reach its potential. And given the state of OMD4 (Deathtrap), I think OMD1 will remain uncontested. 6/10
Веселая и динамичная игра, где вы защищаете крепости от орков. Вы сражаетесь лично и расставляете хитрые ловушки, мины и подобные. Некоторые действительно оригинальные и хорошо продуманные. Это первая часть серии в которую я играл. Сам сеттинг и рассказ истории выглядит очень детским, прям совсем для детей. Есть масштабные битвы с огромными ордами и разные режимы. Взять по скидке, а играть строго в кооперативе с другом, пройти кампании и забыть про её существование.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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