
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | #33 | $58.8M |
| $69.99 | 6.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还有打[h2] 女拳环节 [/h2],出轨丈夫生病跑去拜夜叉把丈夫杀了,还有教唆杀夫环节,卡普空你是觉得日本龟龟又变多了吗?买的死贵视角稀烂还打女拳,荒野龙信生化危机做拉了没挣到钱跑去找犹太人要钱去了? さらに女拳のシーンがあり、不倫した夫が病気になると夜叉に会いに行き夫を殺すシーンもあり、また夫を殺すよう教唆するシーンもあります。カプコン、あなたは日本の亀がまた増えたと思っているのですか?高く買った視点はひどく、女拳を打ち、荒野・竜信・バイオハザードを作って儲からなかったのでユダヤ人に金をねだりに行ったのですか?
Onimusha is one of my favorite franchises from Capcom and I'm really glad they stuck the landing with Way of the Sword. The combat, the music, the characters and especially Musashi, make this game really special! It took me around 20 hours to beat it, though I didn't do all side content (I plan to). I can definitely see this game taking around 35-50 to 100%, especially due to the new difficulty you unlock after beating it. Speaking of difficulty, this game is hard! I wasn't expecting it to beat my @ss. Several later bosses took me a while to beat and the last boss was definitely a worthy challenge. $hit gets hard, man. Enemies in general are just cannon fodder, apart from a few select ones and you get plenty of ways to deal with them. If I could nitpick two things, 1 would be the open world type of map, I feel like the game suffers a bit from pacing due to this. I would much rather prefer if it followed the structure of some smaller areas but it didn't detract from the experience for me. Second and major negative point, for me, is the lack of different weapons. You got the abilities, however I was expecting the plethora of weapons we used to get in the older games. Overall this game was a phenomenal experience that is definitely sticking with me for the years to come.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #10, worst FR #84 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +2 more
| $69.99 |
| 352ratings |
| 92% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #47 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak game, but did you know that one mustached Polish streamer beaten up a bum, escaped to Romania and didn't face any consequences of his action?
めっちゃ面白かった。最近のアクションゲーは高速戦闘ばっかりで食傷気味だったけど、本作のおかげでキャラのモーションや表情を楽しむということを思い出した。サンキューなカプコン♡
神鬼二相性游戏,战斗神中神,探索一坨屎,demo纯诈骗
请找一些精神正常的人做游戏,不要做出疯疯癫癫的恶心人的游戏。
无聊至极的杂兵战,乏味到想自杀的马桶,意义不明的宝箱,感觉不如做个好汉坡放40个boss车轮战
Sekiro and Ghost of Tsushima's child. I'm a witness to Capcom's 2026 generational run. GOTY
对咯对咯,就这么做游戏,一个怪打个十几遍,每个boss都让你多打几遍,boss太多了,战斗太爽了,停不下来了,就像一直操策划他m一样一直操,每天都能操一遍
demo里的序章内容我愿意给10分,出了序章以后的玩法我只能给6分
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8K | 108 | 79% | $11.54 | |
| $3.9K | 19 | 84% | $8.60 | |
| $1.2K | 6 | 100% | $9.99 | |
| $1.2K | 23 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.8M | 123.8K | 89% | $19.99 | |
| $58.5M | 148.6K | 97% | $19.99 | |
| $59.4M | 198.7K | 98% | $14.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $57.7M | 70.1K | 86% | $39.99 |