
Experience the critically acclaimed masterpiece with its renowned Sumi-e ink art style in breathtaking high resolution.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of my most beloved, FAVORITE games of all time. Can't wait for the sequel!!!!
son zamanlarda en çok keyif aldığım oyunlardan biri oldu. amaterasu'nun ne kadar sevimli bir protag olduğunu söylememe gerek yok en sevdiğim yanı kesinlikle sanat yönetmenliği oldu. tercih ettikleri stili başarıyla oyun motoruna aktarabilmişler, karakter ve şeytan tasarımları da oldukça yaratıcı ve kendine has. sadece pc portunda şu parlama efektini kaldırmalarını dilerdim çünkü modlamasam neredeyse gözüm bozulacaktı. müzikleri de inanılmaz güzel, özellikle cursed shinshu field'ı sık sık dinliyorum bu sıra. [spoiler] oyunun başında orochi'nin gözümüzde büyütülmesi ama oyunun henüz ortasında onunla dövüşmemiz beni bir an sekteye uğratmıştı. hani demiştim e biz peak noktasına ulaştık bundan sonra ne saracak ki falan olmuştum. [/spoiler] ama olaylar oldukça sürükleyici gelişti ve sardı. hikaye öyle çok tahmin edilemeyecek sıradışı şeylere sahip değil, zaten oyun eski oluşundan ötürü birçok yönden oyuncunun elinden tutuyor ama yine de kendince bir cazibesi var. karakterler de çoğunlukla sevilesi, özellikle waka favorilerimden oldu. issun ise sidekick olarak biraz yoruyor desem yeri, yine klasik japon komedi anlayışı kurbanı olmuş. yerli yersiz laubali konuşması ve her gördüğü kadına sarkıntılık etmesi akışı baltalıyor. yine de amaterasu'yla oldukça tatlılar, özellikle yamato girişindeki sahne beni duygulandırdı. oyunun aslen 2006 oyunu olduğunu düşünürsek bence çok çok başarılı, hele bugün hala sıkmadan oynattığını göz önünde bulundurursak. özellikle brush mekaniği eğlenceli ve güzel bir fikir. oyun süresi de ideal, 38 saatte bitirdim ortalama bu civarda sanırım. kısaca üç beş küçük şeyler dışında oldukça beğendim ve keyif aldım, seni özleyeceğim amaterasu'm
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the bug wont shut up for the first 2 hours of gameplay, but after that its the bomb dot com
Game is fun.
If you asked me what my top 3 retro action-adventure games were Okami would be on that list. The first time I’ve played this game was on the Wii. It was a random game that I had for some reason so I decided to play it and fell in love with it. I can’t even begin to estimate how many times I’ve played through this wonderful epic. Initially, when the game seemed to be coming to an end, a whole new adventure was set before me and this elated me with how much depth the story has. I’ve since played it on just about every system except PS2, and Xbox One. The art design is unique and the gameplay mechanics are unforgettable. The celestial brush technique is used heavy in the game and your power can grow exponentially through it. I have only good thing to say about this game! Would recommend!
INCROYABLE
What a experience. Such a unique art style with so many quirky characters and funny humor. Fun battles and abilities to use and experiment with. Still holds up all these years later
Okami is an experience. Your mileage may vary on whether or not its good or bad. I originally played this game on the PS2 and had a good time. I can say I miss heavily stylized art direction that's not apparent in modern gaming. Today its Anime or nearly hyper realistic, we must turn to indy games for any morsels of art direction. Okami is a sumi-e painting. Is Okami a perfect game? No. Far from. Does it have a good nugget of a game play loop? Sure-ish. Did it age well? Absolutely not. Is it pretty? That's opening a can of worms because my definition of pretty doesn't involve 4K or hyper realism, and I absolutely love it. This is a game crafted with love from developers who wanted to tell a story that is found in modern indy games and rarely found in AAA games any more. This game can be a collect-a-thon if you so choose to 100% the game. Which I recommend as there is only a handful of difficulty spikes that can be easily resolved by coming back later (you have to back track a few times anyway), or using a screen recording program, or a phone with a recording function. The bar to 100% this game is low and you're actively rewarded for wandering off the intended path to get there. This game has been on my list of top 10 games for a long time and it still holds up. Granted that list also includes Untitled Goose Game, take that if you will to help your judgement with whether or not you'll want to play this game.
Best game I've ever played. The only game I've decided to painstakingly 100% because it's just that good. Gameplay wise, very easy and fun, especially for first-time gamers. Very unique mechanics and very easy to follow. If you like Japanese art, Shinto mythology, and light-hearted story/characters, this one's for you! The story is where this game truly shines. I've played this game more than 4 times now, and I've cried everytime at the ending. The story is heartwarming, fun, easy to follow, and the pacing is just incredible. At the time of writing this, " The Witcher 3" is the only other 'story-rich' game I played, and even that pales in comparison. Sure, the tone of the story is very different. Okami is very lighthearted, while TW3 is gritty and dark, but while I feel like the (main) story of TW3 can sometimes be confusing to follow for a first time gamer (as it's the continuation of a series) and take a backseat to the gameplay (exploration, side-quests, witcher contracts, etc), in Okami, the gameplay fully supports the story that Okami is trying to tell. Your story progression isn't hindered by the level of your character or the kind of gear you have. Sure, there aren't any romancable characters (you play as a wolf), it's not an open world game, and it doesn't give you morally ambiguous decisions to take, but I feel like the story is very solid and on par with TW3. I won't spoil it so you can experience it for yourself. The only downside to this game that i experience while playing is how it sometimes messes up controller inputs. When booting up the game for the first time, sometimes controller inputs don't work out of the box, so you have to fix it yourself. After setting it up, you're good to go though. Some brush strokes don't work too well in PC (because Okami was originally intended for Wii), you can look up tutorials to do it online and most of the time it will work All in all, this is great for: casual gamers, potato laptops, people who like Japanese art/culture, and Shinto mythology. 10/10. I wish Okami went mainstream
[h3] 描いた絵を街中に張り出すなら事前に教えて [/h3] すごい雑に描いた絵が立ち寄った街の壁に描かれてて二度見した 先に教えてくれればもっと可愛く描いたのに…
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |