
Experience the critically acclaimed masterpiece with its renowned Sumi-e ink art style in breathtaking high resolution.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was very surprised on this game. Animation, story and music exquisite in every way. I wish more games were like this today.
ta bueno
I watched 15 mins of lore and failed my first jump.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quite possibly the most beautiful game ever made, and one of the strongest examples of using the limitations of your system as a way to create a timeless and eternal style. Incredible story, controls, and feel, there is nothing that this game lacks.
Do you like The Legend of Zelda? Do you like drawing circles? An absolute masterpiece
一生心の中に残るであろうゲーム体験だった。
Le jeu est bien mais ya une sorte de filtre 3D chelou qui me fait mal aux yeux
This game always makes me cry when I get to the end. Both as a child, then as an adult.
O jogo é maneiro, contextualizado na época que saiu. Eu ja tinha jogado o Okamiden no passado (um "spin-off" pro DS), que em vez da gimmick do wii-remote, usava o stylus e tela touch. Os visuais desse são bem maneiros e únicos, e o jogo em sí tem um charme de jogo AA de Wii. Mas acho que parte da aproveitabilidade do jogo se perdeu com os anos e o port. Jogar no mouse não tem o mesmo apelo tátil pras "magias", e transforma essa gimmick mais em algo "awkward"/"fiddly" do que proveitoso quando se já jogou por horas. Eu senti que boa parte do jogo tava sendo carregada por isso, e sem ela o resto se mostrou como um jogo mais raso do que eu estava esperando ser. As side quests e historinhas são legais, mas bobinhas. O jogo tem muitos recursos e coisas extras, mas nada me empolgava tanto a ponto de parar a quest principal e explorar. As personagens foram maneiras, uma das partes que mais gostei! Eu gostei da personalidade delas, das backstories, de ver como o mundo afetava elas. E por fim, o que achei mais peculiar foi que basicamente o jogo "termina" na metade. Tipo, é claramente pra ser um final do jogo, com créditos, resolução, etc. Mas ai o jogo parece que continua com o dobro do conteúdo, mas eu já nao tinha o apego pra continuar, por mais que ouvi falar que realmente melhora nessa segunda metade. O gosto que ficou foi que os devs tinham terminado tudo, mas sobrou muito budget e resolveram expandir ainda mais, mas com um gancho super fraco do ponto de parada desse "primeiro ato". Pra mim teria ficado melhor como uma expansao ou continuação separada, mas do jeito que foi inserido, eu me forcei a tentar dar continuidade, e acabei gastando o resto de fôlego que eu tinha. Decidi parar já que não estava sendo mais proveitoso. De maneira geral, é um belo joguinho e traz uma certa nostalgia. Eu consigo entender esse sendo o jogo favorito de alguém, mas acho que o apelo é mais pra quem jogou o original na época. Eu gostava bastante do Okamiden, mas também acho que eu teria parado até mais cedo nele do que com Okami se eu fosse jogar um port pra PC que não tivesse a gimmick do stylus. Fico curioso pra ver como vai ser o novo Okami que está pra sair. se tiver uma repaginada moderna da fórmula original, mas carregando todo o charme que este tinha, vou dar mais uma chance pra essa saga.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $5.9M | 23.6K | 88% | $11.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $70.2K | 1.1K | 89% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 115.6K | 24% | $1.99 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $3.2M | 5.4K | 93% | $14.99 | |
| $3.2M | 9.1K | 95% | $24.99 | |
| $3.2M | 4.4K | 72% | $19.99 | |
| $3.2M | 4K | 72% | $24.99 |