
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #65, worst JP #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $15.8M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this , that's good
打击感很爽,光影特别好看,战斗和互动机制在JRPG里算是比较新颖的 地图暗雷很屎,走两步一个怪,但是可以通过特定人物入队来规避 翻译依旧依托,字体细,依旧英文音译,甚至有比较严重的翻译错误出现,建议换汉化包 剧情有很多逻辑漏洞,但比1代白开水好了不少,此外还有一堆下三滥支线剧情,不过至少不是看开头知结尾 进包推荐购买,买2别买1
我永远喜欢八方旅人!!!!!!!!!!!!!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a good game and story
八方旅人2这玩意儿就是个披着像素外衣的时间黑洞。八个人八条线,愣是让我玩出了追八部番剧的充实感,尤其舞娘一个魅惑下去,全城NPC的裤衩颜色我都摸清了。战斗系统深得我心,BP一爆伤害六亲不认,就是每次遇怪我都在“速战速决”和“再攒一波大”之间反复横跳,选择困难症当场发作。白天跑任务晚上偷东西,昼夜切换被我玩成了犯罪时间管理。反正我原本只想浅尝两小时,结果抬头天亮了。游戏完美,但友情提醒:入手前先跟你的社交生活告个别。
神,對現代生活感到倦怠可試試。
great JRPG
内容真的丰富,猎人抓怪真爽
Fun to play on the Deck: map, pixel design, tilt-shift all work great on the small screen but still fun to play on the big monitor.
豪丸,游戏内容总体评分7/10吧。玩法,美术,音乐都很顶级,赛博旅行体验感很好,除了剧情一般所以扣三分。虽然整体剧情以一个jrpg老玩家来说可以给个及格往上,八人共同线打最终boss串联了之前埋下的伏笔以及后记结局演出的部分甚至可以给到优秀,真是给人一种“人与人的相遇,也许是命运的选择”。但必须痛批这个大夫线的勾石剧情,医者不能自医但也不至于Facebook吧?我勒个队友献祭流,主角还是圣母+无脑,能活下来纯靠编剧不让亖,给到拉完了。如果说379原价买的是冤种,史低半价190买的小赚,那么95薅羊毛HB月包还送7个入库那将是:秦始皇摸电线——赢麻了[旺柴]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $700.8K | 5.2K | 83% | $7.49 | |
| $109.4K | 100 | 91% | $17.49 | |
| $78.3K | 478 | 79% | $8.69 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.7M | 11.5K | 98% | $29.99 | |
| $15.7M | 48.3K | 86% | $12.99 |