
This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #57, worst JP #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 17.5Kreviews | 93% | — | $17.4M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1362 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总体打7分,除了音乐和美术这两个极致的长板之外,剧情一般般,连起来看还行,但单独看都太白开水,传统jrpg该有的羁绊那些一个没有。战斗方面其实算还行,但是最后打眼球都是公式化。然后是最沙比的一个点,暗雷,跑两步就进战斗,战斗动画还只有两倍速,结算动画根本不能跳过,非常破坏游戏体验,这种沙比设计还能搬出来我真要问候制作组了
Je veux vous dire tout mon amour pour ce jeu mais je ne pense pas pouvoir réellement trouver les mots après ce que je viens de vivre. Il y a des aventures qui vous marquent, une musique qui vous porte à chaque instant, des visuels aux petits oignons. Bref un jeu formidable, jouez-y ce JRPG est incontournable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4M | 77.3K | 65% | $12.49 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $17.3M | 14.1K | 84% | $49.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.5M | 115K | 78% | $9.99 | |
| $17.2M | 31.9K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.3K | 85% | $17.99 | |
| $67K | 275 | 79% | $12.99 | |
| — | 0 | — | — | |
| $700.2K | 5.2K | 83% | $7.49 | |
| $84.6K | 538 | 80% | $8.69 | |
| $43.7K | 99 | 91% | $17.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Jul 30 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩真他妈好玩 都给我去玩
剧情反转反转牛逼
就尼玛一纯刷级游戏
Wow, what a terrible game. I knew I was in trouble when I got the opening screen and couldn't use the mouse to make selections. Checked the forums and found a thread about mouse support (there isn't any really). All the fanbois got butthurt that someone would dare ask about mouse support and gave the OP a ration of s^%t about it... pathetic. But, after playing for about 20 minutes I could see that this was developed with that type of gamer in mind. Oh well, moving on.
The 1 was "okish" so I hoped the 2 would improve it but no it is the same game with the same issues... There is no point for the group to be together and they don't interact with each other except for some useless banters, as each character's chapter must be short (as there is 8 of them) the writting is not really good, it feels like a tweet, there is no actual character evolution or meaningful scenes. The combat is boring for the most part, normal battles are boring and encouter rate is way too high, you can't swap the first character you chose so it becomes way too high level, boss are cool but are too easily cheese without really trying. Why there is no team attack? Why there is no weather effects or real gimmick that force me to strategize or think? Music are great and the 2D-HD style is good but that is pretty much it. Forgettable RPG.
Much better than the first one! It's nothing to write home about, but it's a chill game for the most part. Much less of a slog because of your special move gauge. I think the stories are stronger, though admittedly I only finished 4 out of 8 characters' routes. Get it on sale or something.
Amazing JRPG with incredible art style. Unfortunately has one of the hardest endgame bosses known to mankind. Still recommend!
sE VOCÊ CURTE um RPG clássico, daqueles com certa repetitividade, milhares de sidequests... histórias simples, passatempo que só vai ser zerado depois de uns 2 anos pois você joga BEM DE VEZ EM QUANDO E FICA ENTEDIADO.... esse é o jogo certo. Eu curto, apesar dos pesares. É o tipo de jogo que me faz esquecer da vida de vez em quando.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.