
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 3.8Kreviews | 79% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩
1、2プレイ済み。大陸の覇者は未プレイです。 途中忙しくて間が空いてしまいましたが、全実績解除まで楽しんでプレイできました。 シリーズの良さを引き継ぎながら、新しいシステムも追加されていて、とても良かったです。 タウンビルドは空気(笑)でしたが、技やアビリティの付け替えなどの自由度は素晴らしかったです。 個人的には効率の良い経験値稼ぎ場所を探すのが好きなので、FFやDQの様にユーザーが設定で好き勝手できるのは嫌いです。その点このゲームは、町へのオブジェクトの配置、食事や同行者などのゲーム内のお助けシステムで難易度問題を解決しようとしているのも好印象でした。アイテムがかなり強いのでごり押しなんてこともできますしね。 ストーリーは相変わらずテンポが悪めで、戦闘も簡単ではないので、人によって合う合わないはかなりあると思います。シリーズ通して、ライトゲーマーよりもJRPGが好きなコアなゲーマーに刺さりやすい作品という印象です。このままこの路線で行ってほしいです。 強いボスの対策や立ち回りを考えるのが好きなので、裏ボスあと10体くらい追加してほしいなあ笑
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitely worth playing if you enjoy turn-based JRPGs. The game's main problem is that it's way too long, but I suppose that's a good problem to have. I do miss the advanced jobs, but the massive roster of playable characters, many with unique jobs, almost makes up for it. The soundtrack is great even if it's mostly rehashes of songs from the first 2 games.
最后每位居民还有特殊对话还是挺惊喜的,希望3早早出狠狠玩!
kinda easy
剧情上有毒点,权力线 林悠和二王女也太 圣母b 了,女帝杀人放火无恶不作最后还是被原谅(lll¬ω¬),对比八方旅人2里 药师 卡斯蒂的塑造高下立判,卡斯蒂那才是真的圣母,既悬壶救世又杀伐果断,再就是老国王塑造的跟个精神病患者一样(ˉ▽ˉ;)...,角色的行为动机充满着不可理喻,相比之下声望线和财富线写的倒是还可以,声望线 那魔性的 马背拉丝太喜感了,就是剧情看开头猜结尾O(∩_∩)O [hr][/hr] 系统上,因为是手游的物料复用,其实对比前作是有删减的,比如2里的宝可梦大师玩法 昼夜系统以及12共有的 副职业系统就没了(魔大公豪武匠他们四个竟然是存在背景故事书里),但是其实还可以接受,相对的优化上添加了小地图,更清晰的看到宝箱位置,以及这次的出场人物巨多,每个角色各有特点,还有无敌的梅大人,但是被动这作只给2个位置就很难受,一个固定伤害超9999,另一个想加的就得好好取舍了 [hr][/hr] 设计上,蓝色宝箱需要后期教堂升级才能开,也还凑合但确实缺少一些隐藏的惊喜感,再就是本作的家园系统倒是挺好玩的,商店刷新也有快捷刷新,刷商店隐藏和做饭倒是挺有意思的,而且成就也没有像1那么逆天 [hr][/hr] 排除这一些雷点,本作还是很值得一玩的,系列推荐程度 2 > 0 > 1,0其实因为手游改,确实比1优化了一部分,但是没有继承2的优点就很遗憾
처음으로 스킵안하고 한게임 나는 이세계에 완전히 녹아들었다
不错的游戏!!
劇情讚、音樂讚、遊戲性讚
모바일 해본분 아니시라면 추천합니다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $3.6M | 11.4K | 84% | $12.24 | |
| $3.6M | 15.7K | 92% | $9.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $3.6M | 14K | 78% | $17.99 | |
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.6M | 8K | 88% | $24.99 |