
Survive and colonize Mars alone or in online co-op. Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 24 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Occupy Mars is a technical, open-world sandbox, survival game about Mars colonization inspired by the most promising technologies and companies that are working towards the goal of humanity becoming a multi-planet species.
Explore different regions of Mars while searching for valuable resources, discover mining sites, and find the best place to build a city. Remember that you need to find a relatively leveled area with good access to underground water in a place where temperatures don't drop too much during the night.

Build and upgrade your base, craft equipment, mine resources, produce water, oxygen and food, explore an open world, and repair complex machinery in a technical survival sandbox.

Manage your energy production and build your electricity grid. Make sure that there is enough water, oxygen, power, and food to survive.

Fix broken parts using realistic electronic components and tools. Learn the basics soldering, using hot air, measurement tools, and all the details necessary to fix your equipment.

Upgrade your vehicles and equipment in your garage. Organize your workshop and modify your rover. Change crane hydraulics, operate the robotic arm, dig for valuable resources, build mining rigs, and more...

Build greenhouses, oxygen tanks, fuel generators, connect all the pipes and cables, and remember about proper cable management. Grow your own food.

Experience an open-world sandbox game with a realistic day/night cycle and overcome real challenges that colonists face. Build solar arrays and batteries for energy storage, upgrade them, and find the optimal way to power your colony.

Occupying Mars is not always easy. Sometimes things will explode, break or not go exactly as planned. Learn to cope with "Rapid Unscheduled Disassembly.” Sometimes you have to really act quickly before you run out of air, food, or energy.

...but most importantly HAVE FUN on Mars!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中文字体文件可以更换一下吗,现在的字体非常不方便阅读。
Ce jeu est vraiment sorti en 1.0 avec tout ses bugs incroyable... Campagne full bug impossible de faire plus de 2m, jeu libre pareille.. afficher l'aide du F1 pendant que le robot parle fait freeze l'interface.. plein d'autres bugs survienne en 5 minutes de jeu. Les touches bien qu'elle soit super modulable y'en a trop avec très peu d'information.. Le tuto en question je comprend rien, il se fait skip H24 alors que j'appui sur rien. Le bouton d'échap pour afficher le menu n'est pas instantané on remarque un bug son interface à chaque fois. Tout lag de fou, j'ai une compo bien supérieur à ce qui est recommandé et pourtant c'est injouable. Les menus sont lent, les chargement très long, 32 go de ram.. quand je ferme le jeu il plante en ne répond pas.. L'effet de mouvement quand on se déplace donne juste la nausée, de même que l'effet sur les interfaces ou le fond bouge avec la souris à chaque menu dans les options. La musique est configurer très basse, et quand je la met à fond je trouve la musique éclaté on dirait un vieux western des années 1980 à l'américaine.. je m'attendais plus à une musique d'ambiance pesante et large. C'est dommage le jeu ""ressemblant"" à planet crafter avait l'air sympa, en l'état la 1.0 est très mauvaise. Et surtout très chère pour le prix.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 4.8K | 81% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 4K | 95% | $49.99 | |
| $3.2M | 4.4K | 87% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 7.7K | 91% | Free | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 | |
| $57.8K | 77 | 70% | $19.99 | |
| $47.6K | 93 | 81% | $9.74 | |
| $16.5K | 49 | 12% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Portuguese - Portugal, Danish +2 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je fais cette petite éval sur la 1.07. Le patch 1.07 corrige tous les principaux bugs liés aux quêtes, ce qui permet de profiter en toute liberté du mode campagne. Les ajouts liés à la branche chimie sont majeurs et modifient le gameplay dès le début, plus plein d'autres nouveautés : le jeu devient très bon. Pour les personnes qui cherchent un jeu de simulation réaliste dans l'espace, vous êtes au bon endroit.
bug za bugom
So no I have been playing this game for a while, there has been a mix of feelings, after reading some reviews I haven't progressed as far as som people but I imagine there being some game breaking bugs, I would ask for you to fix what you have rather than consider creating new content, there areamy things missing from multiplayer like the rover which would make grinding less grindy, the game freezes every time I load it so it has an issue with loading, I have to wait a fair few minutes before I'm able to do anything at all which is rather frustrating, but I can ignore that if the game worked as intended, I don't care for more content, I care for quality of a game, without the quality, regardless of the content, you don't have a game, you have a mess which people look at and say "well, I'm not playing that" This game has so much potential, if you fix what you have, crossgen this game, I imagine it will make ground breaking sales as a survival which many people look for, you have good depth in this game, you have all the utilities there, focus on what you have, trust me, you have a game with incredible potential, just fix all the issues everyone else has stated. I wouldn't recommend this game currently until the game has been fixed, it's been many years so I imagine it's probably just two people in a basement somewhere rather than a team of people prepared to work together, please focus on the current playable condition of the game and money will follow.
I admit I've had fun playing it But I've worked myself half way through the progression tree, got my rover and am immune to cold, weather and events don't bother me... There is no challenge anymore, besides complete the achievements... This game is in serious need of some challenging end goals that are worth doing. I get it, it's a sandbox game, but it's still quite limited. And as some have mentioned... these antennas are pretty pointless... You build them for what? remote control some robots? for what? I have so much material mining by myself... I don't need to automate anything. I just grow my potatoes and can live forever. Nobody coming to pick me up, nowhere to go. Nothing left to do.
мусор
Please, give this game a try. There's no other game like it! I just started playing after the 1.0 release and spent the entire evening on it that passed in the blink of an eye. I haven't encountered any issues or bugs. The game is packed with details and mechanics that you simply won't find in any other game. So many types of buildings to build. Is it sometimes complex? Yes. But figuring out how to connect all those buildings into a functional, living ecosystem is really satisfying. You can tell, this game was truly built with passion.
When I returned to the game last week seeing it was Release 1 i expected a finished game with not much bugs... was I in for a surprise! The ending (no spoilers) was just a message that says you're done! :-( So many times I had to restart the game beacuse the rover arm would freeze, those air drop contianers hanging in mid air out of reach, and lots more... They should have not release 1 yet!
BARDZO PROSZĘ DODAĆ DO GRY OCCUPY MARS: THE GAME PC TYSIĄC PLANET I KSIĘŻYCÓW DO ZAKŁADANIA PLACÓWEK WYDOBYWCZYCH POTEM DODAĆ SUROWCE MINERALNE ZŁOŻE ROPY NAFTOWEJ,RUDA HELU 3,RUDA MIEDZI,RUDA,WĘGLA,RUDA SIARKI,RUDA ZŁOTA,RUDA SREBRA,RUDA TYTANU,RUDA KOBALTU,RUDA IRYDU POTEM DODAĆ PLANY BUDOWY PIECA HUTNICZEGO DO PRZETAPIANIA RUDY NA SZTABKI POTEM DODAĆ PLANY BUDOWY ODLEWNI KTÓRE ŁĄCZY DWÓCH JEDNOSTEK SUROWCÓW MINERALNYCH RUDE ŻELAZA I RUDE WĘGLA NA WYTAPIANIE SZTABKI STALI,SZTABKI PLATYNY INNYCH SZTABEK POTEM DODAĆ PLANY BUDOWY EKSTRAKTORA DO WYDOBYCIA ROPY NAFTOWEJ I RAFINERII DO PRZETWARZANIA ROPY NAFTOWEJ NA PALIWO A PRODUKTEM UBOCZNYM MA BYĆ PLASTIK I GUMA SYNTETYCZNA POTEM DODAĆ PLANY BUDOWY DUŻY GENERATOR KTÓRY ZUŻYWA PALIWO I HEL 3 DO PRODUKCJI ENERGII ELEKTRYCZNEJ I PLANY BUDOWY PRZEKAŹNIKA ENERGII ELEKTRYCZNEJ KTÓRY PRZESYŁA ENERGIĘ ELEKTRYCZNĄ NA PLANETE ZIEMI POTEM DODAĆ RÓŻNE PLANY BUDOWY STACJI KOSMICZNEJ NA ORBICIE MARSA I RÓŻNE PLANY BUDOWY SATELITY KOMUNIKACYJNEGO ZIEMIĄ. MAREK KLIMECZEK.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.