
The glory of Rome is at your fingertips in this city-building game where you must appease the gods, enact laws, and develop complex supply chains to meet the needs of your citizens.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 23 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As the once-great Roman Empire falls into decadence and decay, you lead a small band of citizens in search of new lands hoping to build Nova Roma – a bastion for all that was once good in the Empire. Starting from a humble village, you must appease the gods with grand temples, sate your citizens’ many needs, and build a society that will be the envy of the world for millennia to come.

A wise city planner knows how to harness the world around them. Erect massive dams and aqueducts to control the flow of water as you reshape the land into artificial watersheds and reservoirs, paying close attention to how your actions impact soil fertility, or how a particularly rainy season might flood your city. Seek distant resource deposits and build infrastructure to transport raw materials and processed goods across massive stretches of untamed territory. Will you strike a delicate balance between the growing urban sprawl of your city and the risks of rapid expansion? Or will your hubris risk the wrath of the gods and nature itself?

Contend with a growing list of needs and desires as more people flock to your city – from pottery and wine to bread and games, it is your responsibility to keep the people happy and safe. Watch them grow into artisans, gladiators and thespians, and guide them through life as they spend their days toiling, and their nights enjoying the fruits of their labor.

As you consider matters of taxation and technological advancement, do not forget the powers that stand above you - build grand temples to the gods, avoiding their wrath and seeking their blessings to bolster your capabilities and ensure the continued prosperity of Nova Roma.
Featuring intricate water and weather simulations and the ever-present threat of divine intervention, Nova Roma explores the cultural, and social trials of the era. Take charge of your small Roman town and grow it into a bustling metropolis that will stand the test of time!
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 297 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This should not even be in early acces, dont waste your time and money on this crap. The previous game from Lion Shield, Kingdoms and Castles is over decade older and much better then this slop. I want to add, the game does NOT look like in the advertised pictures, so dont get yourself scammed.
Für mich als Anfänger bei Aufbauspielen, ist es ein schöner einstig mit Nova Roma.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
| $29.99 |
| — |
| 87% |
| #53 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 298 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um excelente jogo pra passar o tempo. A dinamica do jogo é muito envolvente. te prende por horas e horas no desenvolvimento da sua cidade. Super recomendo!
I've been loving this game, so well made and fun to play!
I like this because I like Kingdoms & Castle
I appreciate the developers effort, but the game is so boring. The Graphic and Archicecture are nice and pleasent. I played similar games and find none of those challanges here. This games wanted to borrow some idea from "Timberborn" for watering and dorough system which failed. War system is not fun, and I found "Diplomacy is not an option" is more challanging. I belive the orginal game "kingdoms and castles" is more challenging and fun.
Yes, would recommend. The gameplay loop is satisfying and the addition of pleasing the gods is fun as well as facing their wrath. The real strength of this game is managing creating and manipulating of goods to keep your city running smoothly. Using the carts and storehouses to move things around is awesome. Invasions. They are smart and hit you where you didn't bother to defend is just amusing. Seriously if they steal Gold from Jupiter's Temple one more time I am going to build a fleet and burn them all. Which brings me to my next point. Let me build a fleet and sail it over to raid! More development on the military would be great here. The god system could also be developed further. At the moment you need to balance them all but it would be great if each god could have access to a greater narrative and specialisation so you can really ramp one god as opposed to the others. Also choice in their demands, say if they gave you three options, instead of one. Great as it is, scratches the city builder itch, very much looking forward to how they develop this further.
Haha funny little men fight for their lives while pleasing gods. Great love it and the building is still as enjoyable as "Kingdoms and castles" if not better. Also, the tech tree is fun but still takes a while to get through despite it not seeming difficult.
给个好评,因为很有前作王国与城堡的味道。 但就目前的游戏本身来说,其实是没法推荐的,因为太混乱了。 城市建设游戏应该是通过多样的建筑组合,达成叠叠乐的效果,来让玩家满意的。 但是目前游戏中的加成元素都非常的尴尬,不是范围太小,就是不能叠加,或者性价比怪异,总之还不如前作。 水渠和地面高度的设计也可以看出还在试验阶段。 科技树系统也非常抽象,全部都是必需建筑,还非得放到科技树里去解锁,神殿影响范围极小,还不得不每个神明都供一个,非常容易卡发育。 总之混乱,不平衡的点还很多,目前不推荐玩
This gets a lot right. Dam building is fun, gods are nicely structured, and progress carries forward from the demo (so I probably actually have 6 hours, because the demo gives you a very meaningful taste). If you like city builders, then you should absolutely try the demo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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