
The jury selection of the 22nd Japan Media Arts Festival. I woke up alone in the countryside, where people had disappeared and I lost my memory.What is the truth that I see at the end of my journey through the memories of Natsugiri? ...... A Novel / Walking simulator.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 195reviews | 77% | — | $37K |
| $9.09−35% | 379ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A beautiful little game, very atmospheric. Gameplay is a mixture of walking simulator (like Dear Esther) and visual novel. The story isn't long, but it's well told. I definitely enjoyed the game. Just don't expect any action, puzzles etc. Gameplay was about 3 hours, but i explored a lot and took screenshots, so it was a little longer for me. Both the english and the german translation are pretty good. I'd buy more games like this.
I really enjoyed this game, I was really surprised by its story. Small map, but lasted a lot longer than I thought. Although, perhaps the game goes on for a bit longer than it should, it starts to drag on a little bit at the end. But overall, I really wish there were more games like this one.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, Simplified Chinese, Traditional Chinese, English, French, Italian, German, Spanish - Latin America
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
のどかな田舎をひたすら歩いてみたい!!!!!ホラーではなく!!!! と、出た頃からずっと気になってはいたのですが、レビューが「やや好評」だったので購入を躊躇していました。 でもサマーセールで半額だったのでついに買ってみました。 グラフィック、と~~~っても綺麗!!!ただ散歩しているだけで夏の田舎を満喫でき、 ノルスタジーな雰囲気にひたれてとてもいいです。 現状ストーリーに一切触れずフリーモードで散歩だけしていますが満足度がたかい。 電車でとりあえず一周してから、観光客気分であらゆるところを走り回りました。 蝉しぐれをききながら駅を満喫し、喫茶店のメニューを思い浮かべ、 商店の前を通って人の営みを想像して、店主ののどかな日常を想像し、 駄菓子屋のアイスを覗き、古本屋の古書の香りを想像して、 川の飛び石を飛んだ後足をつっこんでぱちゃぱちゃと遊び、田んぼに足をつっこみ、 線路うえをこっそり歩いて海辺で流木を眺め、竹林を走り回り、学校の校庭を走り校舎のまわりを一周し、 神社で端を通り作法の流れで参拝して見晴台からの景色を眺めた後、 踏切を渡ってその先のデパートや屋上遊園地を楽しみにする町の人を思い浮かべてもう一度電車に乗りました。 一度目の乗車は見慣れない土地を見て回り、二度目の乗車は随所の資料を読みまわったことで、 なんだか不思議とよく知る町のように感じました。 マップ狭いとか拝見しましたがまあ広くはないですがこんだけの景色を拝めるならまあいいかな、と思いました。 確かに建物とかは入れないんですけどね。校舎にははいれたらちょっと嬉しかった 長くなりましたが、田舎を堪能したい!ノルスタジーに浸りたい!という人は買って損はないと思います。 ストーリーモードで遊んでないからそちらはわかりませんけど。
[h1] いい雰囲気でした [/h1] セミの鳴き声、川のせせらぎ、踏切の音… 雰囲気にかけては、とてもよくできました。 一人で誰もいない町でさまよい歩く 、心が落ち着く感じがする… ストーリーもよくできて、最後には「あーなるほど」という感じがしました。 一番好きだったのはストーリーを読むながら流れているピアノでした。 でも効果音が少し大きすぎで、特に列車のブレーキ、音量を下げなければならない… 景色もきれいで、スクリーンショットをたくさん撮りました。
音楽と風景に浸りながら、流れに揺蕩いながら彼岸と此岸が重なり合うある夏の日を味わうによいゲームでした。論理を詰めることは横に置き、「よし、行こう。忘れないために」とかのセリフやサブタイトル回収したシーンにて、「よかったね」とか泣ける泣きゲーでした。
I haven't finished this game yet, but I've really enjoyed it so far! The environment is beautiful, the story is eerie and mysterious, and it keeps me interested in exploring. I'm currently playing it in English which I saw some people talk about in the game discussion. A great walk-about mystery!
A nice one. Basically an interactive novel, set in a timeless (not just 1960s) Japanese village. You unravel stories rooted to this place, 6 total, and gradually see how they intertwine. The town is really beautiful, authentically Japanese, and lonesome. Definitely worth a summer evening.
半夜打开这个游戏感觉像在玩恐怖游戏全局看不到一个人加上这个小镇背景
4070的极光x不能运行这个游戏,3050笔记本和核显本都能运行,但是帧数较低。风景还行,部分材质比较模糊,不过对这种散步模拟器还是值得鼓励
A short narrative-based game with simple mechanics, where you explore a Japanese village and collect memory fragments to complete the story. The game plays like a walking simulator/visual novel, so there's a lot of wandering around and reading. I enjoyed the mystery of the story and how it came together. If this sparks your interest, you'll probably have fun with it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 35 | 91% | $11.99 | |
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| — | 0 | — | — | |
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| $423.7K | 6.4K | 91% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37K | 135 | 44% | $7.99 | |
| $37K | 216 | 61% | $9.99 | |
| $37K | 104 | 48% | $9.99 | |
| $37K | 117 | 69% | $14.99 | |
| $37K | 161 | 93% | $9.99 | |
| $37K | 101 | 61% | $12.99 |