
Noita is a magical action roguelite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 88.9Kreviews | 95% | — | $48.5M |
| $19.99 | 542ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
дрочибельно
fun game it takes a bit to learn but is still very fun
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Polish
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terraria without guns
This is not a roguelike where you build and play with unique spells. This is a roguelike where you spend every run grasping at straws trying not to blow yourself up in a new spectacular way. That is how every run ends. With you blowing up. There is no end of the game as far as I know, the search for immortality does not end with success but with a very large and fiery "BANG."
La verdad es que llevo 50 horas y no entiendo nada ... muero por todo , jamas llegue al final si es que tiene final y lo chistoso es que tiene modo dificil si es que le pasas la final .. como vrga se supone que le pase en dificil si en normal solo llego al nivel que le sigue de la zona del hielo !!! pero bueno.. esta bueno la verdad aguante peron , messi y argentina !!! y shupalo inglaterraaa!!!
I really love this game but even though I have played a lot of hours I still don't understand anything xD
I have no idea whats happening but its awesome and i just killed a big spider at the bottom of the world with a lazer and now im rich???
56 hours is what it took to finally beat this ♥♥♥♥♥♥♥ game. This game will literally make you rage quit, cry, delete, then come back it's truly a toxic abuse love hate relationship. This game makes souls games look like children games compared to difficulty, the only way I beat it was literally spamming teleport bolts ambrosia and getting a perk that gives 50 percent chance for perks not disappearing which gave me like 10 perks by final boss. literally sat in a puddle of ambrosia and used a chain saw to ♥♥♥♥ up the final boss. I wouldn't consider that a true win because it felt cheesed but ♥♥♥♥♥♥♥♥♥ I couldn't imagine beating this game any other way that or you get INSANELY lucky seed. All that said this game is %100 worth it. There are a ton of mods and other things to continue adding content or changing things after you beat it and on top of that it's just insanely fun to try out different wand builds. This is truly a masterpiece please do yourself a favor and buy it!
This world is hostile. It will kill you for looking at it the wrong way, and your own incompetence is just as capable of killing you. So let death be your teacher. Every time you return from it, return stronger, not because the world has granted you anything, but because you have learned how this plane functions. So die. Learn. Understand this world more deeply than it understands itself. Strip it down to its barest components and study the machinery beneath. Then take that knowledge like an axe and carve the world open with it. Subdue what was once thought invincible. Break what was thought unbreakable. Become something the world no longer knows how to kill. [hr][/hr] But seriously, this is the perfect game for anyone technically minded, with a willingness to learn from their mistakes. It slowly builds a toolbox of knowledge in your head, until eventually you find yourself wielding it with the same confidence as any conventional arsenal. The wand crafting is absurdly deep, less like a conventional crafting system and more akin to a tape and instruction-based programming language. Its physics sandbox draws from the classic Powder Toy-style simulators, giving you a vast world of interacting systems to prod and break. Add on top the alchemy, which somehow manages to tie everything together, interacting with practically every other system in a beautiful mix of predictable and unpredictable ways. It is the sort of game you can play for thousands of hours and still discover something new every day. Not because it is endlessly adding things for you to consume, but because there is always another interaction to understand, another system to pull apart, another piece of the machinery beneath the world that you have not yet quite figured out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.4M | 58.8K | 96% | $24.99 | |
| $48.4M | 117.7K | 95% | $14.99 | |
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.4M | 58.5K | 87% | $29.99 |