
GREED - "roguelite" with "drag-drop" elements and item physics. Сhaos of constantly falling random items and advancing enemies. Create items from a variety of combinations, expand the tower in the upgrade tree, use magic to apply effects, and buy what you need to plan your steps ahead.
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GREED - "roguelite" with "drag-drop" elements and item physics. The chaos of constantly falling random items and advancing enemies. Create items from a variety of combinations, expand the tower in the upgrade tree, use magic to apply effects, and buy what you need to plan your steps ahead. Level up and upgrade your tower to last longer and defeat the strongest of this world.
The Chaos of constantly falling items - every 5 seconds a random item falls on the tower and over time there are more and more of them. Don't let these items fall into the abyss and miss the opportunity to become stronger.
Improvement Tree - strengthen and expand the tower, read books and learn new spells, buy upgrades in the store for more assortment and rarity.
Item combinations - a huge number of items with their rarity, cost and other parameters. Combine, craft, and create rarer and more expensive items from a variety of different combinations.
"roguelike" with "drag-drop" elements - you only have one life, but there are plenty of ways to extend it. Drag and drop items to fight with opponents, combine and hold them on the tower, and make sure that nothing falls into the abyss, because it can be a very valuable item that will help you advance further.
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Languages: English, French, Spanish - Spain, Simplified Chinese, Russian
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 81.1K | 95% | $19.99 | |
| $1.8M | 7.6K | 85% | $9.99 | |
| $28.1K | 112 | 77% | $9.99 | |
| $3.4K | 32 | 78% | $4.99 | |
| — | 0 | — | — | |
| $36.3M | 183.5K | 97% | $12.49 |