
"Nobunaga's Ambition: Taishi" is the 15th entry in the historical simulation game series Nobunaga's Ambition. Where a warrior's resolve exceeds their ambition. We offer the grandest warring states experience to all the fans out there!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 804reviews | 52% | — | $1.6M |
| $89.99 | 1.2Kratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优缺点都比较明显的一作,合战系统算是历代我最喜欢的,守城战有亮点,但也比较公式化,基本在攻击前就能知道胜败,这一点在新生里解决了。“志”和“大命”系统也很不错,尽量表现了各势力的差异化,也让一些知名小势力可玩性提高。 想了想还是好评吧。7/10
这汉化真是笑话吧一堆错别字 内政包括行军都是简单粗暴。 实际就内容的丰富性来说是明显下了功夫的但是机制的缺陷导致实用性都大打折扣。 优点就是合战很好玩自由度很高,但是闪退黑屏bug挺多的
簡略化された内政・外交でサクサク勧めることができます。人事などが体感できないですが、商業農業の開発と軍拡の両立と領地拡大が楽しいです。家臣の忠誠や外交への気遣いもかなり簡略的ですが楽しめます!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese, English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
良いゲーム。 内政も初めのうちはそれなりに考えるし楽しい。しかし達成感は、目に訴える物が少ないためか少々乏しい。 戦闘は一癖あるけどやり甲斐があるし、宣戦布告や行軍のシステムもよくできている。 勢力を広げれば、城主の配置を考えているだけで時間が溶ける。OPから作品全体を包む華やかにして爽やかな世界観も素晴らしい。 全体的にマクロな視点に寄っているように感じる。宣戦布告、行軍、侵略、戦闘を戦略的・戦術的に組み立てるのが好きな人に向くだろう。宣戦布告と和睦を絡めた効率的な侵略スケジュール、外交を考えつつ、勢力をどう伸ばしていくか考えるのは楽しいものだ。
Don't be misled by the Mixed reviews, this game is only getting most of it's bad reviews because it gets compared too much to the other installments of the game, but if you abandon all of those expectations and just treat this game as a stand alone game you will get to experience it's beauty truly. I personally think that it is one of the most freeing Nobunaga game ever made, there is no pathing restrictions, you can gather pretty much anywhere and attack any target you want, having a full charge during battle is cool and fun, your mind wraps around the variables, your money, your musket and horses stock, your economic growth and income etc, I still think the character assigning system could be a bit better but it doesn't affect the main experience much, you are highly free to choose your enemies and build alliances, thinking about which enemy and which castle you would want to take next and planning, growing and building your own fief just to build up a good amount of forces needed for your next declaration of war on another lord, it is a fun game, the battles can get quite nuanced too if you want to really take control of the unites and it made the battle ability system easy to deploy. Also the beautiful music and simplistic bamboo business leger aesthetics, the classic japanese no ♥♥♥♥♥ given slick look, just "let go" and embrace playing it and it will just make sense, the more you start to feel like a sengoku mafia lord boss, the more sense it will begin to make.
玩起来不算繁琐,比较简单易懂,对于偏向战斗的玩家还是不错的,不过种田党可能会觉得内政成就感不大,适合的人群不同,接触这个系列比较早的可能不是很喜欢,如果第一次接触的话我觉得体验还是不错的
有特色的一代。
游戏操作太繁琐!!不好玩!!
手合还是很好玩的,直取本阵以少胜多不要太爽。
已经进不去游戏了,不知道为什么
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 1.1K | 71% | $59.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $805.9K | 1.2K | 87% | $24.99 | |
| $564.2K | 351 | 81% | $54.99 | |
| $388.7K | 240 | 82% | $54.99 | |
| $3.2M | 3.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.4K | 84% | $29.99 | |
| $1.6M | 2.5K | 71% | $19.99 | |
| $1.6M | 2.6K | 90% | $14.99 | |
| $1.6M | 4.5K | 77% | $14.99 | |
| $1.6M | 2.7K | 91% | $19.99 | |
| $1.6M | 3.1K | 60% | $19.99 |