
No Man's Sky is a game about exploration and survival in an infinite procedurally generated universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Inspired by the adventure and imagination that we love from classic science-fiction, No Man's Sky presents you with a galaxy to explore, filled with unique planets and lifeforms, and constant danger and action.
In No Man's Sky, every star is the light of a distant sun, each orbited by planets filled with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe, you'll discover places and creatures that no other players have seen before - and perhaps never will again.
Play with all major updates since launch: Foundation, Pathfinder, Atlas Rises, NEXT, The Abyss, Visions, the 2.0 BEYOND update, Synthesis, Living Ship, Exo Mech, Desolation and the 3.0 update, ORIGINS, Next Generation, Companions, Expeditions, Prisms, Frontiers, Sentinel, Outlaws, Endurance, WAYPOINT (4.0), Fractal, Interceptor, Echoes, Omega, Orbital, WORLDS PART I (5.0), Worlds Part II, Relics, Beacon, VOYAGERS (6.0), Remnant, Xeno Arena, The Swarm and COSMOS (7.0).
And now with added Cross-Save! No Man’s Sky now supports Cross-Play and Cross-Save between a huge number of platforms including PC, PlayStation 4, PlayStation 5, PlayStation 5 Pro, Xbox One and Series X/S, Game Pass, GOG, Nintendo Switch, Steam Deck, PlayStation VR 1 & 2 and PCVR.
Available for PC and Mac (see recommended and minimum specs for details).
An epic voyage to the centre of a shared universe awaits, allowing you to explore, trade, fight and survive alone or with friends.
At the centre of the galaxy lies an irresistible pulse which draws you on a journey towards it to learn the true nature of the cosmos. But, facing hostile creatures and fierce pirates, you'll know that death comes at a cost, and survival will be down to the choices you make over how you upgrade your ship, your weapon and suit.
Your voyage through No Man's Sky is up to you. Will you be a fighter, preying on the weak and taking their riches, or taking out pirates for their bounties? Power is yours if you upgrade your ship for speed and weaponry.
Or a trader? Find rich resources on forgotten worlds and exploit them for the highest prices. Invest in more cargo space and you'll reap huge rewards.
Or perhaps an explorer? Go beyond the known frontier and discover places and things that no one has ever seen before. Upgrade your engines to jump ever farther, and strengthen your suit for survival in toxic environments that would kill the unwary.
The galaxy is a living, breathing place. Trade convoys travel between stars, factions vie for territory, pirates hunt the unwary, and the police are ever watching. Every other player lives in the same galaxy, and you can choose to share your discoveries with them on a map that spans known space. Perhaps you will see the results of their actions as well as your own...
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 419.8Kreviews | 85% | #28 | $431.4M |
| $59.99 | 118.5Kratings | 81% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes! 16~16~16~
制作组太牛了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #17, worst JP #96 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 50.43/day in the week to Sep 8 → 443.14/day in the week after.
Reviews, worldwide (the counter carries no country): 55.71/day in the week to Sep 7 → 412.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Portuguese - Brazil*, Russian* +2 more
| $59.99 |
| 35.8Kratings |
| 80% |
| — |
| not modelled |
| $23.99−60% | 5.9Kratings | 72% | #6 | not modelled |
| $23.99−60% | — | — | #60 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gtx970无限卡屏这一块
Out of every triple A company out there these guys at hello games had one of the greatest come back arcs ever in the history of gaming and have been releasing free content and dlc for years..
just know its held together by a portable refiner duplication glitch XD. love the game. it doesnt show here but on my save ive logged well over 1000 hours on xbox.
Uma Obra Prima!!
非常好玩,喜欢探索的玩家可以加入,今天有了新的更新,我相信以后无人深空发展的更好
This one was very "mixed." And for that its gonna get a DNR. Its got too many issues to actually endorse this game. Its the game you play because there isn't actually a GOOD game to play in this genre. Its the "Game we have at home." This is primarily a "time waster" single player game for people who are looking for something laid back. If you are looking for great coop game. This is NOT that game. Yes it is technically Massively Multiplayer Online, but the world space is so vast you will rarely encounter another player. I am not kidding, one 60 hour playthrough I only ever saw other players in the player-hub zone. Never encountered one "in the wild" even once. Not even their bases. You can "coop" in the game with a friend, but its more like your friend is playing single player beside you, as you can't actually advance each other's stuff. You have your base, they have their base, you have your ship, they have their ship, etc.. And the quests are all your quest alone as you cannot progress the quests together. Its like both of you are playing single player and can wave at each other. Other games do coop MUCH better. Now the elephant in the room. This game has had a good deal content tacked on it over a decade. But IMO, its VERY much a case of a LOT of lipstick on a pig. Overall this game is weird...and not in the good way. The big reveal of the game's story pretty much takes most of the sense of wonder out of game, which can make progressing more feel pointless. Which ultimately why I put the game down after beating the main quest. [spoiler] You find out that that the Atlas is an AI and the entire universe you are exploring is a simulation it created for some long lost lunatic who wanted to spend the rest of his life playing the the ultimate deep-dive space exploration game. And now that, game is crashing. And you are some kind of crazy digital reincarnation of the original lunatic who's real self died along time ago, but as a digital recreation you are not that same guy. You are a digital copy That exists in one of a million iterations of the simulation. This is also why the 3 alien race NPC's don't act like people, they are NOT even remotely people. You and the other "Travelers" are all iterations of the digital copy of Mr. Lunatic.. Aka your character isn't real. So the game fails to be a fantasy of alternate life like Skyrim. So in essence you are playing a buggy game about playing a buggy game. For me this quest kind of killed whatever immersion factor I had about being a explorer in some strange universe. [/spoiler] (for those who don't wanna read the spoiler, the main quest of this game, IMO, takes hard turn that kind of kills the "living in a wild universe" thrill away from you. 10+ years ago when NMS first launched everybody was so excided to explore this literally nigh infinite procedurally generated universe that was promised. What was delivered was 5 basic planet types repeated over and over and over over and over and over again, nothing to do, nothing actually to see past the first 5 hours of play time. Every space station was the same, there was a handful of ships to get, and a very short and stunted quest line. Then you were left to wander a universe where everything is more or less the same. And the problem is all that new content is like putting mansion-quality additions onto a mobile home. It doesn't stop being trailer worthy of the trailer park. The core of the game is still that game launched in 2016, and still still revolves around about a dozen planet types and 3 "alien" species that feel more like window dressing than people. Every planet is mono-biome, meaning once you spent 10 minutes on a planet, you have seen all there is to see. There are all these supposed aliens but all you ever see of them are pirates in star fighters, and NPC traders at the outposts, space stations, and trade outposts. There are no alien cities, no habitations, no mining operations, no evidence of a living breathing alien civlization out there. The NPC's end of the day are just kind of window dressing. So again, this game has ALL THIS STUFF tacked on to a main quest that is VERY pop sci-fi, leaves you going "what is the point?" Most the game "content" is running around gathering recourses to build or unlocks stuff, grinding for currency, and then "treasure" hunting randomized collectables for systems like the corvette, and the fossil system. That and grinding for Nanites (a 2nd currency in game) to buy suit, ship, and multi-tool gun upgrades. Or spending a wild amount of time hunting over worlds for a rare resource spawn that can be refined directly into nanites. No joke, for many players the "end game" is trying to find a perfect earth-like lush planet to build a doll house on. Also final knock. The game has a mostly pointless PVP function build in, and its turned on by default. NOBODY seriously PVP's in this games, its NOT the kind of game PVP players like. So instead its exploited by greifers and trolls. And its a knock against the devs because its turned on by default. I hear there is a community of people who have all ventured into the starter galaxy's core where you might actually find another player, and set up a completely player-based ecosystem like one big digital LARP. No idea if that still alive, but I never had the time to check it out. And yes there is a "hardcore" perma death play mode that deletes your save when you die. Which is true madness to play in a game that remains very buggy, and has many ways to die that 100% NOT your fault, like getting stuck in the terrain.
"Ooh, a piece of candy. Ooh, a piece of candy. Ooh, a piece of candy." the game.
no men in this sky
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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