
Runaway wizard apprentices, stolen spells, and no supervision. Blast, freeze and electrocute your way through a fairytale world in 1–4 player co-op, online or on the couch. Level up, collect staves and hats, and gather the Nine Parchments you need to complete your spellbook.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0.86/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.8Kreviews | 77% | — | $1.9M |
| $3.99−80% | 632ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和朋友远程同乐一起玩挺好玩的,互坑友伤开起来。目前只打通关了一次,用的都是初始角色,整体体验下来还不赖,就是手柄比较不好瞄准,键鼠不好走位,各有优缺点吧。还有就是开房间不小心开成公开房间,局内不知道怎么转换成私密,打一半老是有神秘人进来😂重新开房间就丢进度了,只能将就着玩下去
[h1] Magicka da Shopee [/h1] O jogo apela para a estética e estilo que remetem bastante ao jogo Magicka, mas é só isso mesmo. Não achei nada divertido. Melhor jogar novamente Magicka ou Magicka 2 enquanto não fazem o Magicka 3. Sonhar é de graça, não é mesmo?
like magika, very satisfying elemental spellcasting
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 125/day in the week to Jul 16 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 273ratings |
| 84% |
| — |
| not modelled |
| $3.99−80% | 68ratings | 60% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 94 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After my first hour of playing this game it was extremely frusturating to deal with how easily it was to fall off the edge accidentaily and how poorly the automatic targeting was. I don't even know why lobbing some of my magic skills wouldn't auto target. I felt discouraged in the first hour of this game that I've contemplated just deleting it. I'll keep going, but my first experience wasn't a good one. Getting laser beamed to death for 5 seconds by two enemies is extremely frustrating. The game didn't draw me in, but left me frustrated and discouraged. I hope changes can make this game more enjoyable for the future.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 19.2K | 85% | $9.99 | |
| $95.7K | 172 | 83% | $19.99 | |
| $59.4K | 341 | 59% | $6.99 | |
| $27K | 72 | 56% | $19.99 | |
| $0 | 26 | 62% | Free | |
| $7.5M | 13.7K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.8K | 90% | $19.99 | |
| $1.9M | 3.7K | 92% | $19.99 | |
| $1.9M | 3.3K | 55% | $24.99 | |
| $1.9M | 4.5K | 91% | $14.99 | |
| $1.9M | 3.7K | 95% | $14.99 | |
| $1.9M | 7.6K | 64% | $8.99 |