
As Commander of a Naval Super-Destroyer, wage war in a military campaign of epic proportions in, under and above the surface!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked the gameplay very much but I have to give it a negative review due to the fact the textures around the map glitch out like crazy for me. Damn shame really.
発売当時、目を見張ったのがグラフィックでした 今見ても結構綺麗だと感じるので、技術によって無理矢理高画質にしたのではなく単純に元の美術が良いタイプだと思います 2026年現在のPC環境ではテクスチャがチラつきまくるのですが、対策あり dxvkというBug fixesファイルが有志で開発されており、その中の「x32」フォルダの中身をnaval warfare.exeのある場所に全部ぶち込めば問題は解決します 肝心のゲーム内容ですが、そもそもトップダウンシューターに苦手意識がある(Alien Shooterクラスの名作しかハマれなかった)僕がクリアまで熱中して遊べる程に丁寧に作られています しっかり調整されたレベルデザインが内包されているSTGで、Geometry Warsシリーズが好きな人は間違いなくハマれると思います どうでもいいですけど…値段なんとかならないですかね セールじゃないのに定価120円ってあなた、値下がりの域超えてる いっそ買ったらSTEAMウォレット貰えるとかにしてしまってもいいじゃないですかね!?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Xbox One controller will work in menus, but offers ZERO functionality in game no matter what you do. Don't support lazy devs. And everyone that owns this needs to flag it to report it having broken controller support so the tag is removed, the way I removed this game from my account.
Мэтт Тот самый эмобой который развалил две группы своим р*****надзором в 2011 году. Говорят, что он сделал это из-за девушки, другие говорят из-за измены, а третьи вспоминают, что даже какие то теории заговора были, но важно сказать честно: официальных подтверждений этому нет. Это была фанатская интерпретация, которая со временем превратилась в “канон”. Но факт остался фактом: он умер и вместе с ним умерли две крутых группы: Disfigured Elegance и Beheading Of A King. Жаль, что он ушёл так рано. Это был тот самый период, когда интернет и сцена только зарождались, и когда группы нашего детства собирались из 16–17-летних пацанов. Доброе время когда каждый второй трек был про боль, предательство и любовь. Спи спокойно Мэтт, мы тебя помним.
Naval Warfare is an arcade-style naval combat game developed by Game Distillery s.r.o. and published by Immanitas Entertainment GmbH, released on Steam as the PC adaptation of the earlier console title Aqua. Rather than focusing on realistic naval simulation, the game embraces fast-paced arcade mechanics and a stylized alternate-history setting. Players take command of a heavily armed warship in a world where massive oceans dominate the landscape and rival factions battle for control of the seas using industrial-era naval technology infused with exaggerated steampunk elements. The setting presents an alternate version of global conflict where naval warfare has become the central battleground for competing powers. The story unfolds through stylized cutscenes and mission briefings that introduce the political tensions and ongoing conflicts between various factions fighting for dominance over strategic maritime territories. Players step into the role of a naval commander tasked with leading a powerful ship through dangerous waters filled with hostile fleets, mechanical monstrosities, and heavily fortified enemy strongholds. While the narrative itself remains relatively simple, it provides enough context to drive the player forward through a series of increasingly intense missions. Gameplay revolves around twin-stick shooter mechanics, placing the player’s warship at the center of a battlefield viewed from a top-down perspective. One control axis manages movement across the water while the other controls the direction of the ship’s weapon systems. This setup allows players to maneuver freely while firing in multiple directions, creating a dynamic flow of movement and combat. Battles quickly escalate into chaotic firefights as enemy ships, aircraft, and submarines swarm the player from all sides. The screen often fills with shells, torpedoes, explosions, and environmental hazards, forcing players to remain constantly mobile in order to avoid incoming attacks. Enemy variety plays an important role in keeping the action engaging. Small attack boats may rush toward the player in large groups, attempting to overwhelm the ship with rapid assaults. Enemy aircraft circle overhead, launching bombs that require quick maneuvering to evade. Submarines lurk beneath the surface, launching torpedoes that must be anticipated before they strike. As missions progress, players encounter heavily armored vessels equipped with powerful weapons and defensive systems. These encounters often culminate in boss battles featuring massive mechanical warships that dominate the battlefield and require sustained firepower and careful positioning to defeat. Progression in the game comes through upgrades and weapon enhancements that gradually strengthen the player’s ship. Throughout the campaign, players unlock new weapons and modifications that increase offensive capabilities or improve defensive resilience. These upgrades might include more powerful cannons, additional turret systems, or armor improvements that allow the vessel to withstand heavier enemy attacks. The ability to customize weapon loadouts adds a degree of strategic choice, enabling players to tailor their ship to suit different combat scenarios. Mission design introduces a range of objectives beyond simple destruction. Some missions involve escorting allied ships through dangerous waters while fending off enemy ambushes. Others require defending key positions from waves of attackers or eliminating specific high-value targets hidden within enemy fleets. These variations help break up the pacing and ensure that each mission feels slightly different from the last. The large-scale boss encounters serve as dramatic climaxes, testing the player’s ability to balance aggressive attacks with defensive maneuvering. Visually, Naval Warfare stands out through its stylized steampunk aesthetic. Ships are designed with exaggerated industrial features such as massive smokestacks, heavy armor plating, and oversized cannons. The ocean battlefield becomes a stage for spectacular visual effects as torpedoes streak across the water and explosions erupt around enemy vessels. The top-down camera angle ensures that players can clearly track incoming threats while still appreciating the detailed ship designs and environmental effects. Between missions, comic-style story panels help convey narrative elements and reinforce the game’s distinctive visual identity. Although the single-player campaign provides the main structure of the game, multiplayer options add additional replay value. Cooperative modes allow players to work together against waves of enemies, combining firepower to survive increasingly difficult encounters. Competitive modes also provide opportunities for players to test their skills against each other in naval battles. These multiplayer features extend the life of the game and highlight its arcade roots, encouraging players to focus on reflexes and teamwork rather than slow strategic planning. Despite its energetic combat and visually appealing setting, the game’s simplicity can eventually lead to repetition. Because the core mechanics revolve around similar combat scenarios, extended play sessions may begin to feel somewhat predictable. Players seeking deep strategic naval simulation may also find the arcade focus limiting. However, for those who appreciate fast-paced action and straightforward mechanics, the game offers an entertaining experience that captures the excitement of naval battles in a stylized and accessible format. Overall, Naval Warfare delivers a lively mix of twin-stick shooter gameplay and maritime combat within a unique steampunk-inspired world. Its explosive battles, varied enemy encounters, and upgrade-driven progression create a satisfying arcade experience that emphasizes quick reflexes and constant movement. While it does not aim for realism or deep simulation, it succeeds in providing an action-packed naval adventure that stands out through its distinctive aesthetic and energetic gameplay. Rating: 7/10
I have 1600 hours.
Игра с характером
Игра для релакса
I have 3500 hours.
My reality: game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.6M | 47.8K | 67% | $7.99 | |
| $1.6M | 4.1K | 77% | $19.99 | |
| $3.1M | 6.5K | 86% | $19.99 | |
| $252.6K | 2.4K | 89% | $5.99 | |
| $100.3K | 317 | 74% | $14.99 | |
| $27K | 72 | 56% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $59.3K | 214 | 86% | $9.99 | |
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| $59.3K | 281 | 68% | $9.99 | |
| $59.3K | 281 | 77% | $9.99 | |
| $59.3K | 476 | 70% | $6.99 | |
| $59.3K | 203 | 71% | $19.99 |