
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is awesome even in its early access state. I started to play after the Realm Rebuilt rework, so not sure if the older version is better or worse. I can however say I have enjoyed the mechanics of the game, the overall style is unlike anything I have really seen and the crafting system is very detailed. I will say that the end game is a bit sparse as the game stands in its early access form. I hope things get fleshed out for the final form of the game. There is so much potential, different realms could lead to anything. I sure hope the rough edges of this game get evened out and it continues to be enriched with content. Its got a great setting, ok story and great crafting and survival aspects.
I don't normally do reviews but i feel i need to for this game. I played this game a while back when the online servers were still there. It WAS fun. My friends and I could live in the same world, and go in and out of realms independently, doing our own thing, or collecting certain resources in one realm while another goes to get another in a different realm. That is no longer possible. We have to be on the same realm every single second now. Need to port back to base for a second, too bad, that sucks for you. It has ruined what originally, made this game fun. Also Buying a server is pointless really, don't need it. If you play solo, this review won't matter to you. Single Player is fine, but boring.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It very much feels like this game is not meant to be played solo. the game is absolutely unplayable at the start at least, you're given a small dagger, there are enemy spawners that spawn 4 targets, you do about 1/10th of their health on body hits and 1/4th on headshots. the enemies are very fast and do about 1/4th of your health per hit. you typically cant break the spawner before it spawns a second wave even on normal difficulty you cant beat any encounter without dying at least once and you spawn ages away. definitely needs significant balancing changes. there's no aim assist for ranged weapons on controller, there's no real explanation for any of the mechanics for construction or where to get basic materials or equipment
세일해서 샀다. 완성도가 너무 떨어진다. 번역 품질도 최악이다. 그냥 공짜로 뿌려도 아깝다.
Very good game. The lore is actually good, which is a rarity in open world survival craft games. The way crafting works is rather novel, with all the crafting station bonus affecting crafting materials stats, which in turn improve the final gear stats. The "maps"(realms) are hancrafted and very beautiful. And the general gameplay loop is very entertaining. The combat is very fluid, and there's a surprising amount of weapons, although besides one all of them are ranged. Gathering resources feels rewarding too. The game runs perfectly fine at full quality preset. There aren't any bugs worth mentioning. I highly recommend in its current state.
No. Everything. Its Crazy mix not for everyone
It's really neat for the niche in which it sits. Honestly kinda captures me when i come back to it with the environment and the ambiance. And a small studio giving constant updates always gets a vote from me
Muy buen juego ,las ultimas actualizaciones le han mejorado mucho. Me tiene enganchado. Al principio te sobrepasa un poco el tema de las cartas pero nada que no entiendas con horas. Me gusta mucho el poder mejorar todo, personaje y armas con mezcla de diferentes materiales para conseguir diferentes habilidades y cualidades. Buen juego de supervivencia. Espero que le sigan metiendo contenido para que no decaiga.
Very fun!
Ever since I finished Biomutant, I've been itching for a game that has a similar level of weapon customization. Not only does Nightingale have that, it carries the same system into clothing, where just using the auto-fill option is the worst thing you can do beyond the earliest steps in Abeyance. Everything else aside, this is one reason I will HEAVILY enjoy completing this game and all achievements associated with it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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