
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love it
hopefully they finish the game
Ok I'm going to be Brutal here and this will be a long one (Writing this when i have 44 hours into the game) (Upgrade for nearly 100 hours into the game see the bottom) First take, Pros and cons, issues, ideas for the game So my first take at this i went in blind without watching anything besides the video on the steam store. i had several real strange issues with attempting to make my character where some reason the game just struggled to do anything half way through making my char. After that painful process i got into the game and that went away. got in and started playing and after fumbling around trying to figure out things i got to the point where i could do things reasonably. the first few resources are a bit of a struggle or it could have just been me looking in the wrong place. After you get past maybe the first 2 hours of learning the start of the game it gets quite nice. Pros and Cones Pros -Building (enforced phantom build mode so you can lay out everything you want before spending resources, it has snapping to make things fit correctly. i wish there was a few more options for decorations though) -Glamour (right when i was thinking i didn't like how an item looks i unlocked this like 20 mins later and changing the look of something i.e colors for free but you can make it look like something else with glam tokens) -gear customization (everything, and i mean EVERYTHING) -Combat when its working (it has the normal triangle but each has its own twist, ranged/melee/magic) -npc resource gathering (you can make use of the npc's and have them gather A LOT, of base level resources for you which you will use through out the game) -Crafting pulls chest items (do i need to say more?) -Fall damage (a very well implemented design) -Item Repairing (can be done anywhere for t1 essence even for t3 items) Cons -Ai movement (i have had several times where the ai does lightning fast movements or the animation breaks all together) -character creation (not sure if this was just me but the issue i talked about above) -Learning gear customization to min/max (So this is both a pro and a con i mean latterly EVERYTHING can be customized want more magic? maybe some carry weight, what about some move speed? why not a bit of crit damage while we are at it... why not will throw in some environmental damage reduction -To many crafting table augments. (they need to remove the redundant ones as several do the same thing but do not stack. -Chest overload (you can in fact have to many chest so it stops showing things in the crafting benches) -Fishing (i had to customize a full set of gear just to catch a fish :/ lots of stamina and stam regen) -getting lost with objectives (its very easy to lose your way with he major objectives Issues Well the first issue i had was with character creation so i didn't really get to spend to much time customizing my char before playing resulting in a kind of meh looking character. From there i have run into several times where the ai just turns into the flash or just does the equalize of T posing as they slide along the ground away. Ideas for the game -Remove redundant augments -add more detail items for builders -add some sort of different icon for the main quest line when its tracked, i though at first this was so but even after clearing the quest i see see the yellow " icon so that doesn't hold up -add some form of method to change t1 essence to t2 and t3, getting into the new tiers is a struggle. even more so with the introduction to t3 if you don't min max and come in armed for war... ___ Ok so here is the 2nd half of the review as I'm getting to the 100 hours mark Going into what i think is the end game part of this t4 essence and t4 gear made of t5 mats Current Thoughts, So after about 100 hours into the game i have found it fun. i still have a lot to do at this point and im not sure how much more there is left to do. In terms of the 3 styles of combat being melee/ranged/magic i find that melee/ranged often beat magic whole sale unless you min/max the daylights out of it and your killing weaker targets. i have managed to make a full kit for magic that i can run through the end game dungeon trials with and just life drain aura them before switching to a ranged build to kill the bosses. i have noticed that magic seems to have a critical issue with some bosses. I.E. Yoke. not sure if im doing something wrong but the only spell that seems to do anything to her is the fish one and that comes up immune half the time. Issues at this point i have managed to go back and edit my char's look after waiting a bit. (thanks katari for the info) My major issue at this point is figuring out which augment i want to put into which craft. there are well over 50 different structure augments you can make and i believe i still haven't unlocked all of em yet. Magic In general. (someone tell me if im doing something wrong here) So in order to use magic in the game you first need to get your hands on Scrolls/enchantments that you place onto a weapon. lower tier weapons can hold 1 going all the way up to 3. yet here is the issues in that. say you want to play as a magic user. Well that is great but you cant use anything that is ranged biased with ammo... any gun/bow cant be enchanted as they have a different system that used the same button as it switches between arrows/bullets. Then there is also the issue with you can only have 1 single spell active at any time. Using any spell will cancel the last spell you case. the only exception for this i have found is a target suffering damage from summon swarm and im not sure if that is a bug or not. so you cant have a magic shield up while casting a fire ball as the fireball will kill your magic shield. Next issue i have been having is mostly that the game seems to have gotten a rather large update recently (which is a great thing don't get me wrong) yet anything in the wiki i find is outdated or woefully incorrect.(yes i know this isn't the games fault) I have had an issue for some time now where if i go into my character screen (tab) my camara is zooned in/out a strange way so i cant see my char Also i dont know if this is a bug or game design but by the gods your follower can carry unlimited weight. 50k pounds? no problem he will walk with you like he is on a morning jaunt. Additional pros/cons at this point Pros Movement Tech is great be it gliding, climbing or double jump Full range of gear dying is great after you unlock most of them from just playing the game. no fancy bs needed Cons single spell restriction Building Cost for Frontier and on gets really costly just to make a foundation or wall... Still haven't quite figured out comfort yet at the same time i don't think its needed so badly Ideas at this point Give magic a bit of leeway, being restricted to a single spell is damming for wanting to play with magic. from there maybe add some sort of pen point attack as most spells don't seem to be able to hit weak points at all. A few decretive plants that you cant harvest by mistake would be great
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's such a beautiful game, like i loved the graphics, i liked the story although i skipped most of the talking, but it's sad to see a great game like this one, have such a bad ending. And i know it's still 'early access' but the game came out 2.5 yrs ago, like cmon guys get it together. The music, the whole vibe of the game is great. It's just not done yet, and the moment it's done i'm gonna play again but at this point the game is just too boring, even the sandbox part of it, the building mechanics are just not pleasant. The whole idea has so much potential, the creativity that went in to this game is fk awesome. And a lot of respect for the makers, but don't let that creativity and work go to waste, and polish the game of so it's a perfect cut diamond! (btw i played 40 hrs on steam and 65 hrs on epic, so a total of 105 ish hrs)
Haven't played in a little while, but was so disappointed with the launch and lack of playability that I have not revisited. I think the premise has so much promise but they never seemed to fix a lot of the underlying problems with co-op to this day.
pretty good so far only 8 hours in but no problems
Beautiful game! I am loving the mechanics and gameplay so far, building is beautiful. Just a bit gutted the sound is a bit buggy, but it is still in early access so this may be fix in future
Fun game so far. Wife and I are playing together and it has been seamless joining up, bug free adventuring, and relatively problem free overall. Better early access experience than we've had in many other games for sure. We are both having plenty of fun. Considering the game is on sale for around $6 right now, it looks like a steal for the amount of gameplay available.
Nightingale more like portal simulator !
汉化不完整的半成品游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.