
'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
게임 구성상 근접전을 상정하지 않고 만들었다는 느낌을 받을 정도로 근접전이 부실합니다. 쾌적하게 하려면 원거리 캐릭터로 키우는게 좋을 것 같네요
My friends and I come back to this game and get addicted for about a month once a year (for the last many years). Around a year ago they released a slew of huge content and story patches. The game is fully released. I'm not sure why anyone thinks it's abandonware. I'll agree that it's still not terribly well-optimized. You'll definitely experience this late game. There's plenty of skipping and clipping once there are 500 zombies on the map during a night raid, but you can control all these settings too. Up the difficulty of individual zombies and rare-types, and lower the spawn rate. Anyway, super fun and addictive game that I've gotten a couple hundred hours out of and keep coming back to over and over. Definitely a positive rec.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.63/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese +4 more
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun! Difficult at times, but once you figure things out, its hours of fun.
все
прикрони игра рекомендую
Optimizasyon yok diyen bebeler abaküs seviyesindeki pcleriyle ağlayarak bi köşede mario oynayabilir. Emsali piyasada az olan oyunlardan biridir bu oyun sadece dlcler biraz boş. Ama tek kötü yanı bu. Oyunda ne var ne yok zaten yapımcı yazmış bahsetmeye gerek yok. Tüm mekanikleriyle oyun gayet güzel işliyor. Her konuda devasa çeşitliliğe sahip bu oyunun garantörüyüm yiyen reel vs gelsin.
솔찍하게 느낀점 파밍을 하고싶어한다 -> 메인퀘스트 밀면서 파밍해야됨 파밍을 하고싶은데 메인퀘 안한다 -> 집은 그냥파괴되고 스토커들이 너를 따라댕기면서 괴롭힘 그 스토커 다 처리했는데 시간보면 다음 스토커 올 시간임 ㅋㅋㅋ 결론 친구들이랑 할떄 파밍만한다는 친구있으면 메인퀘 깨면서 하라해라... 그리고 가끔 버그가 있어서 게임하다 답답하거나 이게왜? 이러면서 한숨이 조금 나올떄가 있음
날림 정출 후 유기 엔딩
A great survival game with quite a few similarities to 7 days to die, IMO it's under-rated. I came across a glitch after 100 hours of play where one of my followers disappeared into the ground after dying and I couldn't get her back, so I recommend playing single player and saving often. Another bad thing is that the unique items that drop from bosses later on are usually only early game unique items instead of the much better unique items that only that boss drops but hardly ever does.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 20.3K | 76% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.3M | 11.9K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7M | 10.7K | 67% | $19.99 | |
| $4.8M | 102.7K | 85% | $2.49 | |
| — | 245 | 12% | — | |
| $24.3M | 30.7K | 78% | $24.99 | |
| $8.9M | 10K | 73% | $29.99 |