
Older Neptune takes the spotlight—this time, as the CEO of Victory—at a new video game studio in Gamindustri! It's up to Older Nep and a new Goddess trio to resurrect the company from the ground up in this quirky and meta RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a world of powerful rival Game Makers...
Within the Game Maker world, in order to acquire Shares, Game Makers have started to wage a battle for supremacy.
And so, a new Game Maker steps into the fray, attempting to endure the battle for survival in Gamindustri.
Game Studio of The Year - Play as the main protag, Older Nep, and grow a previously defunct gaming studio to success. Building a game studio requires strong developers, cutting-edge video games, and the expansion of your market. Choose wisely and become the biggest game studio of the year!
Build Games & Boost Your Party - Boost your party stats with the help of creating games through disc development and choose creators to work on your next hit game!
Vroom, Vroom in Style - Ride through dungeons in Gamindustri and sell your games on your trusty purple motorcycle. Older Nep can also challenge pesky enemies for pinks (aka special rewards) or test your racing skills through time trials!
Party Management 101 - Supervise a party of four to lead your company to the top! But there may be other game studios ready to take you down. With a revamped battle system, chained attacks, and transformative specials, Older Nep and friends are ready for victory!
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.49−45% | 174reviews | 82% | — | $79.7K |
| $49.99 | 325ratings | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The 4 boss battles in a row, of K-sha, S-Sha, C-sha and B-sha scales with your level, good luck getting past this series of bosses in this game.
IF YA DON’T EAT YER MEAT YA CAN'T HAVE ANY PUDDING HOW CAN YA HAVE ANY PUDDING IF YA DON’T EAT YER MEAT
嗯……这作虽然称不上神作, 但在SVS之后,算是一部不错的海王星游戏。 这次严肃剧情比较少,可爱要素占了大多数。 这些孩子们为什么这么可爱啊…… 作为 RPG 来说整体调校相当粗糙,只能算平庸之作,但光靠“可爱”就把这些缺点全中和掉了。 在最近的 Compile Heart 游戏里,能做到“不至于完全是垃圾”的作品已经很罕见了。 大人涅普和克罗瓦尔的设定虽然延续自《VII》,但本作的舞台是跨越次元的平行世界。 故事在本作内就能完整结束,所以即便是第一次接触涅普系列的人也可以试试(存疑)。 首先,本作以成人涅普为主角,但设定真的让人摸不着头脑。 凯莎的最爱不是诺瓦尔而是杰伽,妹妹们还各自统治着国家还是城镇之类的地方,整体感觉像是以《VⅡ》为基础又随意加了各种改动。算了,细节就别太在意了。 本作的看点之一,就是久违地让黄金四天王(ゴールドサード)成为主要角色。 毕竟他们经常被边缘化,这次能被重用还是挺让人开心的。 不过嘛,他们还是不会加入队伍! 地图依旧无意义地巨大,不过这次有很多地图能骑摩托高速移动,所以移动方面比前作没那么痛苦。 但问题是,游戏会让你不停做一些无聊的解谜。 找开门开关这种纯作业式的任务,重复到让人真的会烦。 甚至还有《Nepsis》里那种幼儿园小朋友都能解的巨大方块推推乐。 到底在想什么啊.....? 战斗依旧是:从一开始就能用、动作短、火力高的技能无限连发。 前作也是这样,但一般不是应该后期技能更强吗? 真搞不懂这家公司的思路,而且涅普、莉迪欧这些角色还带攻击力上升的增益技能, 这样的话谁还会把他们当前排用啊…… 光盘制作系统也让人无语。 既然是游戏,理应让后期能制作的高品质光盘在战斗中更有用才对吧? 结果这游戏是:把序盘做的光盘加点功能就能用到最后,这是什么设计? 剧情倒是意外地不错。 能体验到游戏开发的辛苦、与其他公司的对抗、还有打击盗版、抄袭之类的游戏业界烦恼。 这次敌人依旧是随机刷新这种折磨人的设定。 明明很辛苦,但奖励却少得可怜。 而且跟ED分支、成就完全无关,绝对不要碰会更幸福。 总体来说,只要能忍受《Nepsis》, 那这作应该也能玩得开心。 不用说,这不是给非粉丝买的游戏!!! 不过话说回来,(COMPILE HEART)到底还要被炒冷饭多少次呢…… [b] 附赠:目前的涅普系列时间线 [/b] 《超次次元游戏海王星 Re;Birth2 姐妹世代》 →《 超次元游戏:海王星 Re;Birth3 V 世纪 》→ 《新次元游戏:海王星VII R》→《 超次元游戏:海王星》→ 《超次元游戏海王星:SVS》 综合评价:以粉丝视角来看是8/10 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 涅普赛高!一起来成为游戏领域大神吧 [/h1] 本作是由Idea Factory和Compile Heart开发、Idea Factory International发行的《超次元游戏 海王星》系列外传作品,这一次,画幕的中心给到了我们的大涅普,玩家需要和三位在市场竞争中败北的游戏女神一同,重新发展濒临破产的游戏公司。 本作新登场的三位“失败女神”——Reedio、Pippih和Jagaa,分别对应现实中未能取得商业成功的3DO、Apple Pippin和Atari Jaguar这三款主机。主人公大涅普在偶然间游玩了她们所制作的游戏,才使得她们在这一故事中得以继续存在。与前几作相反的是,本作的着重刻画点就在于陪伴着大涅普一同冒险的这三位“失败女神”,淡化了以前经常出现的老角色,这让一些新入坑的玩家也不会因为不了解前作或动漫而与故事线脱节,进一步加深了玩家的代入感。三位女神各有千秋,皮皮的孩童性格古灵精怪,伽卡的神秘首字母缩写术语让人摸不着头脑,而莉提欧的日常调侃却让人觉得妙趣横生。 [h2] 玩法架构 [/h2] 本作的玩法架构大致分为迷宫探索、即时战斗和公司经营三种大类 该游戏系列此前长期采用回合制战斗,而在本作却一改传统,采用了即时动作的方式。玩家在限定范围内与敌人实时交锋,角色间可以通过“链攻”进行连携,从而发挥出每个角色的独特特性。战斗系统的转型无疑是一个值得肯定的尝试,但实际操作手感上仍存在明显不足——动作略显僵硬,打击感欠缺,动作衔接不够流畅。 在探索跑图方面,游戏引入了摩托车移动机制,玩家可以选择骑车穿越广阔的地图,大大缓解了探索的重复性,但本作的迷宫设计依旧是最大的槽点之一—堆怪严重、解谜拖沓避之不及的缺陷。 在模拟经营方面,公司经营是本作最具特色的新增系统,玩家需要招聘开发者、制作游戏光盘、拓展市场份额。光盘也能为中后期的战斗提供帮助,切实将战斗系统和经营系统合在了一起,此外也能投资升级大楼、招募创作者,整体的经营玩法丰富多样且不复杂。 [h2] 出彩的画面改进 [/h2] 从画面表现来看,本作与前作相比,在系列内部有肉眼可见的显著提升。人物立绘更为鲜活有趣,建模水平也比前作有了明显进步,角色动作也更为灵动。当然,受限于NS移植影响,游戏存在一定的锯齿问题,不过优化方面表现尚可,游玩过程中基本没有卡顿。 [h2] 粉丝之作 [/h2] 如果你是《海王星》系列的老粉,直接冲就行,这绝对是系列中相当不错的一款作品。对于喜欢可爱画风和轻松幽默剧情的玩家也可以考虑。但如果你是冲着经营模拟或动作RPG来的,建议慎重考虑——本作本质上依旧是一部彻头彻尾的粉丝向作品,它所提供的乐趣大部分建立在你对《海王星》系列的了解和喜爱上。 [quote][url=https://store.steampowered.com/curator/45932802/]欢迎加入: 小红瓶游戏评鉴组[/url] 关注小红瓶,回血在当下[/quote]
It's alright. Slightly above average as far as Neptunia games go. Takes a lot from prior titles, especially Sisters VS Sisters. Story if fairly straightforward and simple. Like most of the Neptunia games, it adds a small new cast of characters to keep it fresh. There's times when there's no voice acting for no reason, but not many. The motorcycle is a bit clunky to use. Feels like the audio levels are a bit off. Voices are quiet and sfx are very loud. Some of the battle sfx seem like they may not even be affected by the volume slider as well.
make dreamer
Neptuina Game Maker R:Evolution review 1. I do like how they did make Big Nep game and Uzume racing game, to the end the Megadimension series of games as we go back into Hyperdimension. 2. I dislike the fast transformations into HDD in this game. I add more to this once, I've beat the game, 6 hours in and another 50 hours to go
The battle system is better but running around dungeons is a bit of a step down from SVS and also Jaguar won't shut up about numbers
好玩,太好玩了
[h1]《超次元游戏海王星:游戏开发者革命》:当“地雷社”把开发游戏变成一场可爱的苦旅[/h1] 如果有一天,你从次元旅行者摇身变为濒死游戏公司的社长,带领三位女神从零开始“拯救”企业——你会选择热血奋斗,还是干脆摆烂?《超次元游戏海王星:游戏开发者革命》正是这样一款将“游戏公司模拟器”与JRPG冒险融为一体的粉丝向作品。玩家将扮演成年形态的涅普缇努,在平行世界“游汐叶界”中,通过开发游戏、扩大份额,重现公司昔日辉煌。 本作玩法分为迷宫探索、即时战斗与公司管理三部分。迷宫延续系列传统,结构错综复杂,中后期还能解锁摩托车竞速;战斗采用明雷遇敌+连携攻击系统,玩家可自定义连招,轻松打出高额伤害;公司管理则是局外养成的核心:研发不同类型的光碟、改造据点风格、招募创作者……虽然深度有限,但“实时换装”设定倒能激发收集欲。 然而,作为一款2023年就已登陆主机的老游戏,其缺点同样刺眼。迷宫堆怪严重,狭小空间里战斗避无可避,且无法跳过或加速,配合大量“消灭XX只怪物”的支线,刷到后期极易疲劳。 剧情倒是意外亮点:从开发艰辛到行业竞争、打击盗版等现实议题,全程配音+大量可爱日常,中和了不少粗糙感。尤其黄金四天王久违地成为主要角色,老粉定会会心一笑。 综合评价:以粉丝视角来看,本作勉强可以拿到7/10——能忍受《超次元游戏海王星》系列一贯的“地雷”调性,并单纯为“可爱”买单的老玩家,不妨一试;但若是新人,请务必三思。毕竟,地雷社的冷饭翻炒了无数次,而这一次,依旧是“只有粉丝才懂”的苦旅。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/45753062/]来和我组乐队吧~ [/url] 凡游皆如乐,步履扣心弦。 欢迎加入我们Steam组:[url= https://steamcommunity.com/groups/mygoreview] →‘一键组乐队’←[/url] 轻拢复慢捻,共度忘华年。 [/quote]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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