
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 15.71/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is odd. On the one hand it looks great for what it is. The added cartoony visuals add something you aren't getting in other racers but that's about it. The story exist. The game is a grind. It has tight handles, plays well, and has good graphics but its not fun. Want a big garage, forget it, its abut taking 3-5 cars and slowly getting money, it doesn't feel as loose an open as other need for speed games. For example, I picked the Eclipse to start. You can't. It's to bad, you have no money and no shot. The level cap A, A+,B, B+ sucks, in the early tiers you can't upgrade a car without going over the level cap. But by far my least favorite part, you cannot switch or mod cars after you select leave the garage. It makes the game unplayable. Have a bad race, wanna upgrade you engine, nope. Go to garage save and lose all the potental progress you could have made, you have no room to upgrade, practice, then race. It makes zero sense when the game 'hard locks' you in a day-night session cycle. I waited until this game was on sale and I'm glad I did, there is a fun game here if you can handle poop to get there. Can't recommend it, the grind sucks the joy out of it. If you do want to play, I recommend waiting until the ultimate edition is on sale, a use the free cars until A+ rank, then the game feels fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Underground 2 özlemi çeken 90'lı nesil için mükemmel bir oyun.
not bad game for 7$
Pros: + The new art style is a breath of fresh air, and I really like it. + The handling isn't bad at all I actually enjoyed it. + The map isn't very memorable, but it's beautiful. Cons: - The story is pretty mid. - Most of the soundtrack is forgettable. - The grind is excessive. I like that the game doesn't hand you a supercar from the start and makes you earn better cars, but this one takes it way too far. I purchased it during a 90% sale, and i think it's worth it if you get it in a sale.
VIP game play
ахуеная игра
good
yes
Best car racing game ever!
Jogo bom, diferente dos outros need's
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 27.7K | 88% | $19.99 | |
| $9.3M | 8K | 61% | $34.99 | |
| $9.3M | 21K | 93% | $29.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.3M | 27K | 99% | $19.99 | |
| $9.2M | 7.8K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154.1K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 17.4K | 82% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $24 | 1 | 0% | $1.07 |