
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 16.67/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
如果只是想玩线下单机的话,是不推荐购买的。 我原本的计划是先在线下模式做完全收集,然后再去线上做完全成就。但是线下全收集做一半就被恶心人的街车干红温卸载了。 街车实在太多,而且随机刷新,我甚至亲眼见过警车凭空生成在我不远处。有时候还会有街车停在路中间,给我气笑了。不管是做测速仪还是冲刺赛段,在高速行驶的时候只要碰一下就得重来。就算刻意去躲,必定损失大量速度以至于挑战无法三星。 因为我一开始就在做全收集,把广告牌和冠军熊都做了,拿到的两辆车分别能在A和A+的比赛里跑第一(简单难度)。这两台车都不需要任何改装,所以我也不缺钱用,算是没体验到没钱的坐牢感。不过前期比赛给的钱真的少,正常流程的话第一周应该很难攒钱。而且就算是简单难度,在一开始也很难跑进前二,Ai车的极速太高了追不上的,只能等攒钱改装了才有机会跑第一,且比赛中不能有太大失误,不然就得重开一把了。最逆天的是容错都这么低了,游戏内一天的重开次数只有10次。也不给局内回溯,失误了都得从头开始跑。 关于警车,这一代的警车感觉要从4火开始才有强度。4火就会开始有隐形警车,在地图上看不见,而且发现玩家的速度很快,一下就进入追击状态了。跑图的时候遇到得恶心半天。而脱离追击后,警车会开启巡逻模式,这个巡逻模式太逆天了,我个人感觉这个时候警车是会故意往玩家这边靠的,只要靠近警车的索敌圈一下又要被追好半天,非常拖游玩时间。比赛的时候也会有警车,我感觉80%的时间警车都在干扰我比赛,20%的情况会干扰其他Ai车手。 总的来说,跑起来爽感还是有的,速度感很强。但是重复跑比赛,一直被街车恶心,一直被警察拖时间,再怎么样都会腻的。玩起来并不放松。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 27.7K | 88% | $19.99 | |
| $9.3M | 8K | 61% | $26.24 | |
| $9.3M | 21K | 93% | $29.99 | |
| $9.3M | 27K | 99% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.3M | 31.4K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $24 | 1 | 0% | $1.07 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wesh, rap, probleme de binds avec la manette. Bref, circulez, il n'y a rien à voir.
1前期非常坐牢,别人的车比你快一截,而且攒钱特别慢 2街车和警车哪怕只是高速蹭一下都会撞毁 3在5火之后地图上刷的警车太多了,进入追捕后又要费心思逃脱,浪费时间精力 4有些护栏能装开但有些突然又撞不开了,跑图时候想抄个近道直接撞毁 5买车一定要跑试驾任务才能解锁 6漂移不太好控制
垃圾游戏,天天加载卡住,开发团队吃屎呢
disappointment.
Dumb story with dumb characters and repetitive banter, we never even see the main villain, boring gameplay with the only difficulty being rubberbanding, a single NPC distancing ahead, or you choosing a bad car, the only fun part of post-game are the hot laps and drift spots, multiplayer is barren
El peor nfs que jugué en mi vida. Un desperdicio de dinero
Дырявый мультяшный выдристанный калл с максимально упоротым дрифтом и желейным управлением ну и еще с лгбт повесткой поиграл час и вернул так как на эту дрисню денег жалко стало она даже по скидке того не стоит
The driving feels like a complete downgrade over NFS heat. I don't want to drift every time i break- its rubbish
Покорите вершину без шума и пыли. Перехитрите копов и участвуйте в еженедельных квалификационных заездах, чтобы добраться до Гранд-заезда — главной уличной гонки. Заполните свой гараж уникальными модифицированными машинами и покажите на улицах класс.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.