
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 16.67/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
К сожалению, игра неиграбельна. Полицейские машины появляются прямо посреди трассы, либо перед машиной игрока, либо непосредственно в ней, отчего погони случаются раза в 2 чаще ожидаемого или происходит столкновение с полицейской машиной, в следствие чего машина игрока серьезно теряет преимущество. Хотя полтора года назад, когда впервые запустил игру, такого не наблюдалось, но и провести достаточно времени возможности в ней не было. Из-за некоторых багов (например, после гонки игра вылетела, но день не завершен) наличность не сохранялась или даже уменьшалась на 10-12 тысяч, что очень много. Заработанное за время до поломки игры так же списывалось. Полиции очень много, баланс отсутствует, особенно на старте. Если вы не выберите Эклипс, вам вряд ли удастся выиграть хотя бы пару гонок. При погоне уровня 4 и выше полиция выталкивает с трассы во время гонок, создает аварии, поэтому выигрывать сложно. Это вызов не игроку, а здравому смыслу, когда на трассе 7 полицейских машин увернуться от всех нереально, при этом ботам они сильно не мешают. Песни - вещь субъективная, но они прямо никак не вписываются в игру, их не получится запомнить. За такие деньги автопарк скромный. Честно говоря, потраченного времени жаль. Вроде и провели работу над ошибками какую-никакую, но без слез игру не запустишь. Я в War Thunder меньше горел. Если игра любимого жанра не дарит удовольствия, в ней смысла нет
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
худшая часть в которую я играл..
I was too harsh on NFS Heat. - Music's bad, - map design's bad, - graphics ain't even remotely close to NFS 2015, and to be honest sometimes looks worse than ProStreet. (And no, ProStreet is my most favorite NFS, i am talking about the age, how Unbound can look worse than something that came 19 years ago.) - bunch of unnecessary obscuring visual fidelity effects, - Physics is pathetic. - Cops can marry the physics of this game, because apparently physics and cops share the same pathetic flair. - Story is so desperately trying to be MW '05, fails miserably. - Multiplayer content is bland and barely worth your attention. It's a grindy mess with challenges, that made me attend CBT after unlocking Mclaren F1 on a McLaren 600LT. - Online progression directly breaks singleplayer one, - No fundamental fixes with 9 VOLUMES of updates, - But hey, let's add motorcycles, yea, we Criterion, we're out of ideas, let's go with motorcycles because Burnout Paradise went well with those, so why not? - Even mods won't make the game better, like UNITE did with 2015/Payback/Heat (ESPECIALLY HEAT, BECAUSE O MAH GAWD THIS SHI LOOKS GOOD AND PLAYS GREAT WITH UNITE!) Go buy yourself something nice instead.
Dumb story with dumb characters and repetitive banter, we never even see the main villain, boring gameplay with the only difficulty being rubberbanding, a single NPC distancing ahead, or you choosing a bad car, the only fun part of post-game are the hot laps and drift spots, multiplayer is barren
La campaña es mas mala que el hambre y se vuelve repetitiva muy pronto, el manejo es muy raro e imprevisible. El online está bastante bien, solo vale la pena por eso o si piensas jugar con mods
I thought the game was fine until I saw how absurd the police chases are, which are the whole Identity of NFS. they are mostly a waste of time and don't add any fun.
so ein schlechten Teil wie dieser habe ich von Electronic Arts noch nicht gesehen. Kein wunder das es beim Angebot immer so billig ist.
Good game but ♥♥♥♥♥♥ in the ass by EA. Only worth it on 90+% sale. The story telling is so ass you can better just turn off the voice volume and subtitles. Also, why are there QR codes in a game? The tutorial on the online lockdown mode literally is just a qr code.
Although my specs are more than enough, after my second playsession, the game started giving me almost second long lagspikes every 3 seconds, making it borderline unplayable. I've contacted EA support, I've diddle daddled with the settings, Nothing fixes it. I hate you EA
disappointment.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 20K | 83% | — | |
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| $4.5M | 32.4K | 85% | $7.79 | |
| $24 | 1 | 0% | $1.07 |
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| $9.2M | 27.7K | 88% | $19.99 | |
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| $9.3M | 21K | 93% | $29.99 | |
| $9.3M | 27K | 99% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.3M | 31.4K | 94% | $9.99 |