
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 12.8/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so bad
Может это покажется кринжовым, но несмотря на негативные оценки (особенно на релизе), отвратительный саундтрек, жалобы на мультяшных персонажей, крайне неинтересный сюжет (который еще с MW2005 доят, и заставляют из части в часть мстить за угнанную машину), иногда неприятную физику, донат/dlc в и так платной игре, крайне душные погони от перекаченных копов после каждой гонки, на баг с попаданием под землю в онлайне, повесточных персонажей, отказ от русского языка в поддержку Украины (причем украинского языка в игре также нет, лол), мою общую нелюбовь к аркадным гонкам и современным NFS, и прочее, прочее, прочее... В этой части присутствует ощущение общей атмосферы старых частей, честно, видно что разработчики старались, и зачастую это ощущается. Сама карьера в виде прохождения по неделям нова, но явно приятнее чем payback. Эффекты в конечном итоге мне даже понравились, сам визуал лучший среди последних частей серии. Онлайн продолжают поддерживать, на мое удивление он довольно живой, даже если держится на фансервисе к старым частям. Изначально хотел поставить дизлайк, т.к нет нейтральной оценки, но в конечном итоге хочу игру ПОРЕКОМЕНДОВАТЬ для общего баланса. Я не могу каждому посоветовать в нее поиграть, но попробовать стоит.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not my thing tbh, makes me miss the handling model in any other NFS game just trying to play this, i think the devs were rushed? shame
oyun güzel eglenceli ama polis mevzusu gerçekten tat kaçırıyor bi süre sonra
this one has to be made by a team of foids cause it sucks compared to the older ones
trash
I was just about to give a positive review for this game, just barely passing the NOT Recommended limit. Car handles sorta manageable, the map looks somewhat thoughtfully crafted, lived in, cars looking fairly decent, I even laughed at Midtown Madness style pedestrians always jumping out of the way. But I had to change my decision when I was near the end of a race, and I saw a bridge all the way up, thinking, this is it, I got to use all the NOS and jump over it and win the race, right? NO... they placed a LOOOOOOOONG walking bridge between 2 buildings, on one of the lower floors, over multi lane wide road... I think, it must be just graphics, no collision for this part right? aaand I slam into it... Why do game development companies let people who doesn't play games MAKE GAMES, especially the type of games they make...
对新手很不友好,尤其是键盘,那转弯你就练去吧,那漂移键轻轻摁一下就能漂到姥姥家去,直接表演180度雷霆大掉头,不摁漂移键正常转弯你还转不过去
Просто ♥♥♥♥♥♥ гавно, а не игра. Куча дрист гонок, всё такое стильненькое, вайбовенькое, для тупорылых зумерков прям, видно для какой аудитории это делалось. Назовите тогда эту парашу нид фор дрист, а не нид фор спид, чтобы люди которые хотят с кайфом погонять обходили это недоразумение стороной. Если вы из тех, кто любит андеграунд второй и мост вантед - это вам не зайдет процентов 90
Bu oyunu severek oynayanlar gelsin bi de benim yarrağımla oynasın rezalet oyun amk
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 153.9K | 84% | $6.99 | |
| $1.2M | 10.7K | 76% | $6.99 | |
| — | 17.5K | 82% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $24 | 1 | 0% | $1.07 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 27.7K | 88% | $19.99 | |
| $9.2M | 9.2K | 79% | $29.99 | |
| $9.3M | 8K | 61% | $26.24 | |
| $9.3M | 21K | 93% | $29.99 | |
| $9.3M | 26.9K | 99% | $19.99 | |
| $9.2M | 7.8K | 87% | $29.99 |