
Race to the top, definitely don’t flop. Outsmart the cops, and enter weekly qualifiers for The Grand: the ultimate street race. Pack your garage with precision-tuned, custom rides, and light up the streets with your style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.57/day in the week to Sep 14 → 12.8/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−86% | 60.5Kreviews | 60% | — | $9.3M |
| $84.99 | 41.4Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2166 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
笑死,卡在故事模式开始就一直读条,怪不得卖这么便宜,根本玩不了
Может это покажется кринжовым, но несмотря на негативные оценки (особенно на релизе), отвратительный саундтрек, жалобы на мультяшных персонажей, крайне неинтересный сюжет (который еще с MW2005 доят, и заставляют из части в часть мстить за угнанную машину), иногда неприятную физику, донат/dlc в и так платной игре, крайне душные погони от перекаченных копов после каждой гонки, на баг с попаданием под землю в онлайне, повесточных персонажей, отказ от русского языка в поддержку Украины (причем украинского языка в игре также нет, лол), мою общую нелюбовь к аркадным гонкам и современным NFS, и прочее, прочее, прочее... В этой части присутствует ощущение общей атмосферы старых частей, честно, видно что разработчики старались, и зачастую это ощущается. Сама карьера в виде прохождения по неделям нова, но явно приятнее чем payback. Эффекты в конечном итоге мне даже понравились, сам визуал лучший среди последних частей серии. Онлайн продолжают поддерживать, на мое удивление он довольно живой, даже если держится на фансервисе к старым частям. Изначально хотел поставить дизлайк, т.к нет нейтральной оценки, но в конечном итоге хочу игру ПОРЕКОМЕНДОВАТЬ для общего баланса. Я не могу каждому посоветовать в нее поиграть, но попробовать стоит.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 30 → 46.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $69.99 |
| 12.2Kratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Visualmente e esteticamente o jogo é muito bom, a cidade é bem modelada, os NPCs são responsivos, a modelagem dos carros é muito boa, e o tuning também é muito bom. A questão dos personagens serem cartoon e os efeitos visuais nos carros terem saído de desenhos animados de sábado de manhã podem até ser relevados, mas o jogo não é um nfs... Não há uma história, não há um enredo, não há um vilão, não há uma motivação. É simplesmente um jogo que oferece uma experiência genérica. A sensação é que esse nfs é apenas uma experiência visual qualquer, vinda de um perfil tiktok teen, sem a gana de um jogo de franquia, sem um vilão para odiar, sem uma razão para correr e sem um carro que signifique algo além de um monte de peças tuning
tenho pena de quem pagou preço cheio nessa bct , jogo ruim do crl kkkkkkkkkkkkkkkkk
so bad
If you're losing and try to use your boost to catch up, guess what, the AI in front of you uses it at the EXACT SAME TIME and gets FURTHER ahead, making it so there's NO chance of catching back up. EVEN if you're on the easiest difficulty. Very balanced.
В цілому - рейсинг як рейсинг, +- тойжє Heat. Сюжет нецікавий, візуальний стиль - поцимбалам, я скіпаю всі катсцени, ще в налаштуваннях аудіо можна вимкнути діалоги, щоб не слухати триндіж головних героїв під час заїздів. Музика...така собі, багато репа, відвертоого сміття, проте було приємно почути Калуша з Альона Альона. Зновуж таки +- як Heat з його латиноамериканською попсою, тільки тут основна тема - реп. Візуально гра виглядає добре. З моделями машин теж порідок, багато культових авто тут присутні. По ігроладу...полісаї слабенькі навіть на максимального рівні розшуку, а ось боти які йдуть по сюжетним місіям доволі жорскі, навіть на самому легкому рівні (релакс), і частенько приходиш 2-3. По знижці можна взяти, доволі приемний рейсінг на декілька вечорів/тижнгів.
Not my thing tbh, makes me miss the handling model in any other NFS game just trying to play this, i think the devs were rushed? shame
oyun güzel eglenceli ama polis mevzusu gerçekten tat kaçırıyor bi süre sonra
had alot of fun playing it. only worth it if its on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $9.2M | 7.8K | 87% | $29.99 |