
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1353 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu pour de la coop. J'espère qu'il continuera à évoluer avec : - De nouveaux biomes - Des améliorations de la colonie : nouvelles activités de détente pour les colons (pour ajouter des décorations : places, salles de détente) - Une simplification de l'automatisation
Bon petit jeu, nous avons 80% des mécaniques de progressions de Terraria, 10% pour la gestion des colons provenant de Rimworld (très sommaire en comparaison), et 10% de Starbound sur le système de end-game. J'ai beaucoup aimé le jeu mais le endgame est ennuyant, c'est du farm débile pour progresser dans des maps toutes petites. Au lieu de faire de nouveaux biômes à découvrir en explorant, ce sont des donjons générés, du coup le monde normal même s'il peut s'étendre à l'infin, ne sert à rien, il est vide, le seul intérêt est de trouver des villages. Très bon pour le prix.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
женщина к которой я подкатывал и спал с ней в кровати оказалась мужиком, а так игра интересная ставлю лосяру
Muy buen juego, incluso Juve ha farmeado (un poco)
Bought it for my partner and we stayed for the automatic item sorting by the settlers. No more manual sorting!! (Although I did enjoy some sorting) Great game!
好游戏,持续更新就足够给满分了。并且游戏性依旧。好评!
Very fun game, reminded me a lot of a mix between Core Keeper and Rimworld, but thankfully its not as complex as Rimworld. The settlers are fun to work with, having them do jobs, cook food, sort your items, and occasionally take em with you on a dungeon, or protect your town against raids. the way they are programmed is very impressive, u can even use a party inventory filled with food, potions, and town scrolls they will use to stay alive in a dangerous situation. It also borrows some fun mechanics from Terraria where u can find and equip powerful trinkets and eventually combine those trinkets to save up more trinket slots, and challenging boss fights can be repeated for different types of gear. and there is a LOT of gear to choose from between Mage, Ranged, Melee or Summoner based weapons and armor A couple things that could use some improvements would be maybe the variation in music that quickly starts getting old if you hang out in a single biome for a long time, thankfully once u find a music player and some tracks u can mix it up a little, and the variations of biomes could be made more interesting. right now it feels if u seen 1 biome, every copy of that biome elsewhere in the world feels too samey. but overall a fantastic game
10/10 would take all my villagers to combat with me again.
Play this game, if you're into Terraria. Seriously... this is a no brainer for Terraria players. It's the same game loop with adventuring, boss fighting and building. Your settlers are working at home, sorting chests and collecting wood and crops and other stuff for you, while your just doing other stuff. I can clearly say, that I am obsessed after 3 days.
One of the few games that genuinely hooked me. The settlement system keeps your world feeling alive, and the boss progression is fun and rewarding without getting repetitive. It scratches the same itch as Terraria while adding its own colony-management twist. **10/10** if you enjoy games such as Terraria or Core Keeper.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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