
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
White knuckle my way though this game, it is just horrible after at and after sage. The game handles progression in difficulty very very very poorly. One min you are having a good time and pacing great, next its just a brick wall and having to deal with absolute bull just to try and beat the game. Quite literally another game that uses frustration as a form of difficulty scaling. Attacks are simple but 100 mobs and 1000% attack speed on bosses after sage just don't make sense, like we need to prove something to play. Literally once you beat the primary story it just becomes Diablo where you run tablet runs on old bosses with faster attacks and more mobs each time. Let that sink in. Same gear nothing special just upgrading from mats. What are we doing? lol dude what is this slop.
目前还算是个有趣的沙盒游戏,只不过内容略少,创意工坊社区没发展起来。但我认为这游戏玩法是耐玩的,期望官方能继续添加更多内容,也期望有rimworld那种百花齐放的一天
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Macht Spaß.
Melhor que Terraria
Fun to play co-op with friends. Well worth the money.
ta gra jest super świetnia goated lepsza od terrari dojebane bosy i nie nudzi się grając bez modów pozdro z funem
Jogo muito divertido, a mecanica de gerencia uma vila é muuuuito divertida e permite farms e armazens automaticos bem cedo kk isso me alegra
wøw
offers nothing significant beyond open world survival craft you just do that
Круто
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $38.1M | 66.6K | 93% | $19.99 | |
| $4.7K | 17 | 100% | $9.99 | |
| $247.2M | 489.2K | 95% | $29.99 | |
| $189.7M | 1.6M | 97% | $9.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $1.5M | 4.1K | 86% | $12.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.3M | 31.4K | 94% | $9.99 | |
| $9.3M | 27K | 99% | $19.99 |