
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Минус тупняки террарии. Минус душноту террарии. Плюс менеджмент. Плюс рабы сами носят куда скажешь. Не думаешь где лут и куда скидывать лут после фарма(если настроил). Не думаешь что куда сажать и как собирать(если настроил) Думаешь кем когда и сколько нужно поставить на крафт(если не настроил) На хай энде есть пара моментов которые не настроить, но это не критично. Бегаешь фармишь, они сами одеваются, сами добываю из чего кравтить, сами кравтят. Потом приходишь собираешь всех в отряд убиваешь босса и опять бегаешь,или бегаешь со всеми. Что хочешь то и делаешь, хочешь вообще без поселения можно обойтись, просто пара сундуков и станков и ты один в поле воин) Всегда есть несколько путей решения, за это огромный плюс разрабам!!!
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only survival game in the past decade to feel fresh
음~ 맛있는걸 섞어먹어도 여전히 맛있네요
Love the game, its extremely fun! I hope you give it try and enjoy it as much as i do
Interessantíssimo e divertido!
像素风生存建筑探索,潜力尚可,适合联机游玩 总体7/10
泰拉瑞亚之下第一人,除了后期副本刷刷刷玩法太割裂以外,基本没什么缺点。硬要说的话,难度曲线做的不够好,深度不如泰拉,但是基地建设和类似于环世界的管理系统又弥补了这点,总的来说还是非常推荐
เกมนี้เปิดประสบการณ์ใหม่ให้ผมเลย สนุกจนลืมมารีวิว เล่นมาตั้งแต่แรกๆ ที่กราฟิกเวอร์ชันแรกสุด ยอมรับว่าตอนนั้นไม่ค่อยชอบเท่าไหร่ แต่ที่ทำให้ผมอยู่ยาวได้คือระบบเกมเพลย์ล้วนๆ พอมาถึงตอนนี้ถึงได้รู้ว่า Art style มันสำคัญไม่แพ้กันเลย บอกเลยว่า Dev ค่ายนี้น่าสนใจมาก มีความพยายามอัปเดตเกมเรื่อยๆ เห็นอัปมาตลอด ตอนนั้นผมถึงกับต้องไปกดซับม็อดกราฟิกใน Workshop เอา เป็นประสบการณ์แบบที่เพิ่งเคยสัมผัส หลังจากนั้นก็เลิกเล่นไปนาน ตอนนี้คงได้เวลากลับมาเล่นอีกรอบแล้ว
要是你已经玩了泰拉瑞亚以及它的灾厄,还想要一款升级BOSS的游戏的话这个游戏是个不错的替代品。但它的武器系统和饰品很垃圾,整体上比不上泰拉瑞亚,从网上搜索相关视频都没几个就可见一斑。在打BOSS方面也是不太行,没有打完BOSS后的爽感,BOSS也掉不出什么东西来。做不到像泰拉瑞亚那种一玩就停不下来的节奏。整体上一般,想着买一帮宝藏游戏估计你就要大失所望了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $38.1M | 66.6K | 93% | $19.99 | |
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| $189.7M | 1.6M | 97% | $9.99 | |
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| $9.4M | 17.6K | 97% | $24.99 | |
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| $9.4M | 14.8K | 73% | $29.99 | |
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