
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1333 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра на день
めっちゃ面白い! Rim worldとテラリアを混ぜた感じ!
Great game, very fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein tolles Spiel mit hohen Suchtpotential, wer Terraria mag, wird auch dieses Spiel mögen.
Love the game.
i loved the sence of exploration and the fighting stile with tons of loot you can find and craft
Necesse is an amazing game. It feels like the perfect mix of Minecraft and Terraria, and that's exactly why it has become one of my favorite games. It combines exploration, building, crafting, and combat into a fun and addictive experience. One of the best parts of the game is the colony system, where you can recruit settlers to gather resources, craft items, and help defend your base. This makes progression feel rewarding and gives the game its own unique identity instead of being just another survival sandbox. The world is full of different biomes, challenging bosses, and hidden secrets that keep exploration exciting. The developers also update the game regularly, adding new content and improving the overall experience, which shows they really care about the community. If you enjoy games like Minecraft, Terraria, or Core Keeper, I highly recommend giving Necesse a try. It has a lot of content, great gameplay, and it's one of those games that's easy to lose hundreds of hours in. In my opinion, it's an underrated gem that deserves much more attention.
[h1]痒いところに手が届かない[/h1] まだ初めて洞窟に入ってから間もないエアプの感想ではありますが、既にUIや仕様に関して尋常じゃないほどストレスが溜まり続けます。 具体的には、 [list][*]ゲームを起動してから初めにキーボード&マウス操作をすると、コントローラーの操作を受け付けない。ゲームを終了する必要がある。 [*]ゲームを始める際のキャラ選択からアイコンが小さすぎてマウスだと面倒だし、コントローラーだと決定ボタンを押すまでの操作が煩雑。 [*]インベントリの画面からクエストなどの各種タブにアクセスできるが、こちらもアイコンが小さすぎて選びづらいし、コントローラーだと操作が煩雑。 [*]武器にカテゴライズされた道具でないと敵に対して当たり判定が無い。 [*]斧やピッケルで採集していると松明にも判定があるせいで何度も設置し直すハメになる。 [*]宝箱に入ったアイテムをインベントリに移すのにワンボタンじゃない。[/list] といった具合です。 オマージュ元のテラリアにしても操作性が褒められるほど優秀ではない部類ですが、本作はそれを下回っています。 コントローラー勢の私にとってはプレイしていて苦痛でしかない。 ボスや移動速度、武器の選択肢の無さなどの悪評を確かめる前にプレイする気がゼロになりました。
Интересная игрушка по типу террарии, только в другой плоскости так сказать, интересно исследовать как одному, так и с друзьями
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
| — | 0 | — | — | |
| $247.2M | 489.1K | 95% | $29.99 | |
| $189.7M | 1.6M | 97% | $9.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $1.5M | 4.1K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 31.1K | 90% | $8.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 12.5K | 95% | $29.99 |