
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 8.14/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1372 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that belongs filed squarely in the "Is 100% copying the homework, but understands the material anyway" category. It's combat, bosses, and core "exploration" loop are a near perfect 1:1 with Terraria, which is honestly one of the best places one can be when trying to keep the loop simple. There's not even room for a quick jab or anything, it's just correct! The base building and NPCs, particularly with this recent "Rust and romance" update, is right at home alongside Rimworld, a game it already had a small crossover with! Designed to be simple enough to pick up, with an almost bottomless well of complexity to let you keep poking at for as little or as long as you'd like. The two look completely contradictory, yet the ebb and flow is easy to swap between, and even a single player will be quickly rewarded by gearing up their townsfolk and bringing them along for the adventure. Enemies will receive some HP bloat, but all it really means is that you still have to fight with them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 12.5K | 95% | $29.99 | |
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $9.4M | 16.7K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.7K | 93% | $19.99 | |
| $24.6K | 90 | 86% | $9.99 | |
| $247.1M | 489.6K | 95% | $29.99 | |
| $189.8M | 1.6M | 97% | $9.99 | |
| $32.9M | 123.3K | 90% | $14.99 | |
| $1.5M | 4.1K | 86% | $12.99 |
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Si tienes amigos los cuales les guste Terraria, Core keeper, Stardew Valley o similares, no lo dudes y cómpralo.
I had fun - Reminded me of Terraria
Je viens de finir Necesse aujourd’hui en duo et franchement, très bonne surprise ! Le jeu est vraiment plaisant à jouer, surtout à deux. On a passé de très bons moments dessus du début jusqu’à la fin. Il y a toujours quelque chose à faire entre l’exploration, les combats, les boss, le craft et l’amélioration de sa base. On ne voit pas forcément les heures passer Vraiment un très bon jeu que je recommande, surtout en coop
内容比三年前多了很多,至少我是玩爽了,流程确实和泰拉很像,但也是款不错的游戏。 喜欢沙盒探索+像素风。
I enjoy it
Trying it out on free weekend and had alot of fun with 2 of my friends exploration always feels rewarding and just a very enjoyable sandbox, i am for sure buying the full thing now
O Jogo e melhor que esperava ainda mais com a update de namorar 10/10
用《我的世界》的逻辑、《星露谷物语》的视角玩一款《泰拉瑞亚》的游戏,这几个凑在一起就差不到哪去,但真的毫无新意。 [list] [*]美术风格更偏向《星露谷物语》。但美术不如《星露谷物语》看起来协调、统一。[u]这个大头人物看着真的别扭,说不出来的感觉,比较违和[/u] [*]战斗是《星露谷物语》的[i](因为视角是俯视角所以只能做成《星露谷物语》的战斗方式)[/i],但战斗体验是《泰拉瑞亚》的。 [*]挖矿方面是《我的世界》的。地形可以破坏,也有一些遗迹之类的。 [*]家园系统是《泰拉瑞亚》的。可以给NPC造房子、让NPC出去干活之类的,还融入了种田玩法。 [*]《饥荒》:我呢我呢? [/list] [h3] 但这款游戏有教程,比上面那三位强的没边 [/h3]
yepyepyep
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.