
In Myst IV: Revelation, the next chapter in the greatest adventure saga of all time, you'll travel through environments pulsing with life to unearth a treacherous scheme involving two of Myst's most sinister villains.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 312reviews | 64% | — | $74.1K |
| $5.99−60% | 159ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]ポイントアンドクリック謎解きアドベンチャー[/h3] 言わずとしれたMystシリーズ4作目。 ストーリーやグラフィックはなんといっても最高峰。シリーズを通して最高の世界観を維持していて、今回も最高である。 操作性は(マップを移動するときは)結構良い。だが、3と同様に見回しポイントアンドクリック型であり、URUのようなFPS操作ではない。そのせいでマップの繋がりがかなり分かりづらい。 さらに、カーソルの見た目の変化がめちゃくちゃ遅く、どこが反応しているのか非常に分かりづらい。どこを調べることが出来るのか全くわからなくなる。 世界全体としては一見従来と同じボリュームだが、何故か体感ではそんなに広くない印象を受けた。だがマップ内の構成は複雑で非常に迷いやすく分かりづらい。そのせいで時間がかかってしまう。 そして何よりも、パズルの難易度が異常を極めていて、解答を見ても全く納得が出来ない状態が続いていた。攻略無しで自力で解くのは絶対に不可能。 ゲーム内攻略が充実していて、3段階のヒントに分かれているという設計は一見親切だが、実際にはまず自分がどこで詰まっているのか分からない。どれを攻略すればいいんだ? ヒント1はふんわりとした目的、ヒント2は明確にやるべきこと、ヒント3にはズバリ解答そのものが書いてある。かのように見えるのだが、ヒント2の時点でも意味不明で、ヒント3には操作手順そのものが書いてあるだけ。 これによって何が起こるかと言うと、目的が全くわからないまま手順通りに操作する攻略になる。そして手順を1つでも間違えると完全に詰み。なぜなら何が間違いかすら分からないから戻せないし進めない。 そしてその手順はプレイヤーが一切操作していないことを前提として書かれているので、自分で試行錯誤してから攻略を見たときにはもう手遅れ。前のデータをロードしない限り戻せない。 ゲーム内攻略、日本語攻略、海外攻略の3つを駆使してようやく進むことが出来た。 全くゲームとして成立していないと思う。 また一部のパズルでは操作性が劣悪で、かつアクション性もかなり求められる。 ドニ語を解析する場所もあるが、辞書を確認したうえで全く納得出来ない。全く意味不明。 ストーリーと世界観の良さが本当に素晴らしいだけに非常にもったいない作品。パズル部分が本当にゴミ。
Pas le meilleur de la saga, mais quelques bons casses-têtes et une bonne histoire
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tolles Spiel und fantastische Welten.
Awesomeness
MYST Evreninde oynadığım en iyi oyunlardan. Hatta etrafla olan etkileşim bence oyunlar arasında en gerçekçi olanı. Oyunun en büyük sıkıntısı sahne geçişlerinde ve objelere tıkladığınızda uzun yükleme süreleriydi. Bunu gidermenin yöntemini aşağıya bırakıyorum. Bunu yaptığınızda muhteşem bir oyun olduğunu göreceksiniz. https://medium.com/@tomysshadow/fixing-the-loading-in-myst-iv-revelation-86e2814afbf8
[i]Myst IV[/i] should be taught in college game design courses. Genuinely a contender for worst adventure game I have ever played, in stunning, fascinating ways. (Though not so fascinating that I could actually complete it. I believe I'm two puzzles from the end. I've turned to walkthroughs, I'm using a fan-made quality-of-life patch, I have hand-written notes, and still the act of inputting the solutions is so soul-draining that I can no longer bear to let this travesty occupy space on my hard drive. [i]Myst III[/i] was merely disappointing. This game is an achievement.)
In Haven in the Prison Age the monkey puzzle is excessively difficult and has ruined the game for me. Even using a walkthrough i am unable to solve it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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