
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 3 → 4.14/day in the week after.
About
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 29.1Kreviews | 88% | — | $36.1M |
| $39.99 | 2.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
my body tell me YES!
Not absolutely perfect and it has a few (non-game breaking) bugs here and there, but overall this one of the best comfy games I've played. I do wish they gave it a few more patches to iron out the few minor gripes I have, but still a strong 8/10 at worst. It is way too long though, like the combat and stuff is not nearly good enough to justify this length at all. This is a good game but it's not 100 hours good. I had my fill.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 41.2K | 89% | $49.99 | |
| $36M | 495.6K | 95% | $4.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $36.4M | 79K | 71% | $24.99 | |
| $35.7M | 82.7K | 95% | $16.99 | |
| $36.4M | 33.4K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 21.8K | 89% | $17.99 | |
| $28.4M | 34.8K | 91% | $29.99 | |
| $8M | 12.7K | 84% | $11.99 | |
| $694.9K | 551 | 58% | $24.99 | |
| $370.8K | 664 | 88% | $24.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 23 → 5.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
| $39.99 |
| 232ratings |
| 84% |
| — |
| not modelled |
| $39.99 | — | 94% | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hardcoded Multiplayer connection made it impossible to create a split screen handler for this game, which was the only thing i like about these life sim building games, but still seems as a nice game. Devs should either implement splitscreen or remove steam account as the player's persistent multiplayer identity.
I love the voiced interactions and the camera perspective of this game, it sucks you in and makes you feel apart of the story instead of looking from above watching the characters like other sim games do
很有沉浸感,但是故事主线拖得太长了,每次事件总要隔天或者等待,而且部分女角色要大后期才能开始攻略,影响了情感体验,如果出了疾风镇时光希望能做的更好
Paradoks kelas pekerja: kita lelah bekerja memeras keringat di dunia nyata, tapi sesampainya di rumah, kita rela menghabiskan berjam-jam memotong kayu dan membangun mesin air di dunia maya. Mengapa? Karena di Sandrock, keringat kita dihargai. Setiap paku yang dipasang, setiap papan yang dipotong, membuahkan progres nyata yang membuat kota tandus itu perlahan hijau. Tidak ada politik kantor, tidak ada pemotongan gaji sepihak. Ini adalah simulator kuli utopis di mana jerih payahmu bernilai absolut. Sebuah pelarian yang hangat dan menyembuhkan. [ Pola Flamingo Verdict ] Rasa Kerja Keras Dihargai: 10/10 | Rasa Eskapisme: 9/10 Puisi Piksel: Saat dunia nyata menipu keringatmu, aspal digital ini menawarkan keadilan yang kau dambakan.
Absolutely fantastic game. I am enthralled by it. There's so many more options of stuff to do compared to typical cozy farming sims I've played.
I like lots of things about this game, but I'm going to focus on just one for this review: You can use a premade blueprint for your house, then alter it. For some, that may be insignificant, but for me, it was nice. Buying a cozy house to get a feel for how the game works, using that premade house for a while, then having the ability to expand/add was helpful. One thing I hope they change with the next game: you cannot put crafting tables inside, even the cooking table. Having everything outside gave it a Sanford and Son feel, and no matter how cute your build looks, that clutter is always in your yard. Otherwise, I really liked the game.
不错
100+ hour game, but was it worth it? YUP! The cast of characters has been a treat playing with, the diversity of motivation, passion, hatred, and comfortability really made me wanna keep playing. Things do get a bit grindy but if only you want to get those bonus cash/resources. The story was fantastic and fulfilling. The I WANT MORE kind when you finally reach the end. I look forward to seeing what they have for the next game. . . . a real man doesn't skip cooper's ramblings even once 🤫
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.