
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 3 → 4.14/day in the week after.
About
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 29.1Kreviews | 88% | — | $36.1M |
| $39.99 | 2.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你不知道我为了草洛根吃了多久的屎 开玩笑的,这主线太拖沓了,90%的任务都需要第二天或者直接在晚上,我特么大部分时间都是在睡觉和挂机,白天真没什么好干的,而且恋爱剧情人机感过于严重,约会和玩耍的内容几乎没啥区别。。。而且小bug不少,npc无故消失的情况经常出现。至于为什么给好评,前期体验还可以
就没玩过这么左右脑互搏的模拟游戏。 有装备系统,但是还没玩一会儿就送几十级的紫色武器防具,制作武器还有啥意义。挖个矿一大堆垃圾污染背包,也没啥毛用。资源种类多的开局一脸懵,但是绝大多数都用不上,包括没事儿邮件一堆吃的,这玩意俩那玩意儿俩,除了一个劲让我需要藤背包扔垃圾还能干吗。全靠挂机烧材料研究cd拖延时间,我又不是来玩放置游戏的。难得抽个时间玩游戏挂着烧东西纯浪费人生。 可以盖房子,但是除了床都不能放进去,那我进去出来加载两次是有病吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 23 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
| $39.99 |
| 232ratings |
| 84% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Great story. Can drag for the most part near end game but overall great experience. Replayability value is there but not immediately after end game cause you'll definitely need to rest after finishing it.
比起前作波西亚时光,不仅是建模优化了,而且沉浸式NPC互动剧情增多了,玩进去了就一发不可收拾,虽然一直在搬砖,但是npc互动剧情大大增加了游戏的可玩性。
great game i enjoyed
일정이나 to do list 같은 것을 평소에도 보기 쉽게 띄워놓을 수 있다면 이 게임은 완벽할 것
На лічильнику steam менше години часу, але є 118 годин на іншій платформі, тож коротко - гра чудова. Найкраще зроблена наративна частина: сюжет, персонажі, діалоги, гумор, відсилки до сучасної культури - ними гра наповнена майже доверху, від теорій змов до філософських парадоксів. Часом складається враження, що не в гру граєш, а дивишся сітком з 90-тих. Не шукайте тут пісочницю, чи симулятор фермера, їх елементи присутні, але у Sandrock'у не головні. Найбільший мінус гри - графіка, а точніше текстури. Чорт з низькополігональними моделями, але дивитися як вони "пофарбовані" у незрозумілий колір замість нормальних текстур можна тільки з значної відстані від монітора/телевізора. І при цьому steam deck не вивозить гру ніяк. Бажаєте історію? Так. Бажаєте гумор? Так. Але подалі від екрану)
10/10 my horse is named ladybug
Eu tentei gostar desse jogo, eu QUERIA gostar de jogo, queria mesmo já que gostei tanto do primeiro mesmo com todas as imperfeições e problemas que ele tinha. Esse jogo com certeza é um upgrade técnico sobre o primeiro, mais refinado, menos bugs etc. mas em todos os outros aspectos o jogo é um downgrade: mudar o cenário para um deserto foi o maior responsável pelo jogo ser tão ruim, não tem como gostar de um jogo supostamente "cozy" onde sua base é um lixão onde vegetação, rios, lagos, etc. que são basicamente o simbolo de "cozy" mas no jogo são considerados raridades. Em adição o fato que todos os personagens são feios e díficeis de gostar ao contrário do primeiro jogo. A cidade também é feia e mal organizada, sujeira espalhada por todo lado é parte do gameplay loop do jogo. Claro, seria muito interessante se a gente chegasse no lixão e com o tempo transformasse em um paraíso mas mesmo depois de 6h não parece que é esse o caminho que o jogo está seguindo. Enfim, é uma pena que seguiram nesta direção e considerando as informações disponíveis sobre a sequencia me faz pensar que o primeiro jogo ter sido razoavelmente bom foi pura sorte.
gue kira game bercocok tanem, ternyata membangun kecamatan. Story melimpah, perubahan environment nya juga eye catching bet
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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