
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 2.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 44.3Kreviews | 91% | — | $36.1M |
| $5.99−80% | 2.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В этой игре можно приютить бездомную розовую кошку с пухлым пузиком. Если для тебя это не ставит игру в один ряд с легендами игровой индустрии, тебе нужно серьезно переосмыслить свои жизненные ориентиры.
プレイ終えてから一か月くらいたったのでうろ覚えレヴューとなります。 楽しかったけどバグが多くオススメはできない。直してから世に出してくれ。昔のゲームで次回作も出てるのでバグは放置の方向性らしい。 どんなにのんびりプレイしてもゲーム内時間2年くらい、リアル80時間程度で全イベントクリア可能。トロコンには浮気が必要なので人生シミュレーション?となる。 日本語対応は8割問題なし。キャラごとのしゃべり方もちゃんとしている。半面、汎用セリフの様子はおかしい。わかった、とかそういうやつ。ストーリーに力の入ったゲームは翻訳の質がゲームの評価に直結すると思うし、そもそもゲームとして詰まることはない程度で日本語対応と言うな派に属している自分から見ても満足できる翻訳レベルだった。 いいところ。 ストーリー。翻訳レベル。演出が適度。BGM。世界観。快適なシステム回り。クラフトしやすいUI設計。クエストがいっぱい。出来上がっていく街並み。 よくないところ。 バグの多さ。やりこみ要素の少なさ。後半の手抜き感。キャラグラフィック微妙。戦闘が楽しくない。農場ゲーではない。 致命的なバグは会話できなくなったキャラが出たことです。寝ても戻らず前日セーブからやり直しで回復。が数回起きた。アントワーヌだったら一生クエストクリアできなくて積んでた。 最終的にその日移動して読み込んだキャラにこのバグが起こる場合があると分かったため、時間を進めるために外出しなくなってつまんなくなってプレイを止めました。 ストーリーがとにかくよかった。メインも各個人のシナリオも素晴らしい。多くのキャラがいるため一人ひとりの深堀りは足りないが、ちゃんとグッとくる。システム回りも快適で黙々と遊び続けて300時間経ってました。ゲーム内時間で6年経過が必要になるイベントがあったので頑張った。転生は2回した。 イベント振り返り機能はよく使ってました。写真撮るのも楽しい。景色も綺麗な場所が多くてキャラととれるポーズも多くてよかった。 軽微なバグはすぐ忘れるけど積みバグは無視できない。とても残念です。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1894.4/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Traditional Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Turkish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $5.99−80% | 225ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4 out of 5 stars First time played and completed was in 2020 (pandemic game). After 200 more hours, I finished My Time at Portia again, and thanks to my ADHD-addled brain forgetting everything, it was like a whole new story to me. lol Did I remember Huss & Tuss? Ursula? The Rogue Knight? The All-Source? Defeating the Rats? Nope, not a memory in my head but "Ugh, why did I marry Gust?" Rest assured, he didn't get the Husband treatment this time around (Mint did, however). Portia is, unfortunately, leagues behind Sandrock. Pathea really took everything we loved about Portia, and left behind everything we hated, for Sandrock. But it's still worth playing, if just to understand the easter eggs in Sandrock (my memory of this game was so bad, Owen mentioned he met 7 brothers and I didn't even remember the Hulu brothers of Portia. How does someone forget THEM?). There are a lot of little issues that add up; voice lines unvoiced, wrong dialogue being said, some quests leading no where. And boy howdy, the controls and main gameplay are hard to get used to after Sandrock. But it's still got charm, a great story, interesting characters and is generally fun to play. I played this second time because I wanted to remember the whole story in preparation for My Time at Evershine, the third game in the franchise. I love the whole story of Duvos vs The Alliance/Ethea, the Day of Calamity, everything - it's fascinating. I don't know if I'll ever play a third time; hopefully the memory of the story sticks from this playthrough. lol But I'm glad I played it again, and honestly, I can enjoy Sandrock even more now that I understand the Portia easter eggs. A win win!
Мен, енд гёрлс, лучшее во что я играл. Нет насилия, Добрый вайб, любовь, помощь людям, инетересные истории. Просто концентрат счастья, всем советую)
아 정말 이런 외국냄새나는 지미뉴트론 그래픽 정말정말 싫어합니다 그라데이션 뽀용 양감 넘 싫어요 도트로 가던가 리얼하게 가던가~~~
偏休闲的经营种田类游戏,游戏内容不少,但npc包括主角建模都太太太太太丑了,丑的没眼看,全游戏能看的一只手都数得过来,真需要打个美化包
途中でギブ。 一昔前のMMOをやってる感じ。 全体的に作業感が強く、建築要素も薄い。 戦闘はボタン連打と回避を行う簡単なもので、製造設備も装備や建築のためというより村人の要望に応えるものを作るのが殆ど。 村人にあっちにいってこっちに行って、あれ欲しいこれ欲しいと頼まれ続けるので、一昔前のおつかいクエストばかりのMMO感が強かった。
Fun crafting game, but I need to stress this is not a dedicated farming sim. Farming is a part of the game, but you are a builder/crafter in this game. Now there's a lot to see, a lot to do, and even a skill tree thrown in there with various action combat styles. My initial one line review would be "Good, but mileage may vary due to how the game handles its mixture of systems." There are flaws dotting the game here and there. Nothing game breaking, but I would say the best way to enjoy this game is just follow your thoughts, even if it feels aimless at times. There's a main story, and more than enough happenings to keep you busy. Though most of my fun came from just setting a in the moment goal and seeing if I could get it done before I lost interest or had something far more important come up. As of writing, I haven't played Sandrock (the follow-up to this one). For all I know, Sandrock fixes a lot of problems you may find here so if you think you might want to leap ahead because other reviews say it's better, I wouldn't advise against it. One extra thought is mods can help fix some of the issues you may come across, though I usually try to weigh the value of a game prior to mods. Long review short: A fun game that is more about gathering materials to build where things can feel a little underbaked or maybe buggy at times, but nothing that's going to ruin the value of the game.
I've had this game in my library for a long time... I should have played this game sooner, honestly. I've heard so many good reviews about the "My Time at" series, but I was tempted to skip straight into Sandrock. I'm glad that I didn't. I really enjoy Portia (quirks and all!) and I imagine I'll have plenty more hours on record as there's still so much left I can do.
My Time at Portia is one of those rare games that completely pulls you into its world without you even realizing it. What starts as a simple workshop-building game slowly becomes an incredibly charming life sim filled with memorable characters, satisfying progression, exploration, crafting, farming, dungeon crawling, and surprisingly emotional story moments. There is always something meaningful to do, but the game never feels stressful or overwhelming. The crafting and workshop system is easily one of the best parts of the game. Watching your tiny, run-down workshop slowly transform into a massive production empire feels incredibly rewarding. Every new machine, upgrade, and commission gives a genuine sense of progression. What really makes Portia special though is its atmosphere. The town feels alive, the NPCs actually have personality, and over time you become genuinely attached to the people around you. The art style, soundtrack, humor, and overall vibe create one of the coziest gaming experiences out there. The amount of content is honestly insane for the price. Between the main story, side quests, relationships, exploration, combat, mining, farming, decorating, and upgrading your workshop, it’s extremely easy to sink hundreds of hours into the game. Even years later, My Time at Portia still stands as one of the best relaxing progression-based games on Steam. If you enjoy games like Stardew Valley, Rune Factory, or Harvest Moon but want something more focused on crafting and building, this is an absolute must-play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $975.4K | 4K | 84% | $7.99 | |
| $26.7M | 27.6K | 89% | $17.99 | |
| $36M | 24.1K | 88% | $39.99 | |
| $608.7K | 648 | 58% | $19.99 | |
| $372.6K | 663 | 88% | $24.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 41K | 89% | $49.99 | |
| $36.2M | 52.7K | 87% | $39.99 | |
| $36M | 24.1K | 88% | $39.99 | |
| $36.3M | 57.1K | 94% | $24.99 | |
| $36M | 495.3K | 95% | $4.99 | |
| $36.3M | 183.5K | 97% | $12.49 |