
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 2.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 44.3Kreviews | 91% | — | $36.1M |
| $5.99−80% | 2.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich liebe Cozy Games und My Time at Portia hat genau diesen Nerf getroffen. Es ist ein wunderschön aufgebautes Spiel, ohne zeitlichen Druck. Das Voice Acting ist schön, auch wenn sich die einzelnen Charaktere nicht sicher sind, wie man Portia jetzt genau ausspricht. xD Die Story ist spannend, die Kämpfe recht simpel und die Romance Optionen süß. Da bald My Time at Evershine erscheinen soll, kann ich nur Empfehlen M Time at Portia vorher gespielt zu haben. :3
每次首次加载都偏慢,接个限时任务二阶段让我做辣椒茶要烹饪锅,本想着煮茶不是什么难事我一看手册里没烹饪锅,我一去搜烹饪锅蓝图是要遗迹考古挖光碟研究还是随机解锁里,我什么三轮车、、板材切割机、炼钢炉都整出来了告诉我这个世界做饭灶台靠考古解锁给我整无语了,不是整个烧烤架上面换成个锅都能烧水煮茶炖汤了吧,瞎击靶设定。我一阶段还是拖了两天做的一般人也基本不可能去读几个小时几天前的档了,我任务还剩几天你最好是能研究出灶台蓝图而不是让我看着任务过期。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 41.1K | 89% | $49.99 | |
| $36.1M | 29.1K | 88% | $39.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $36.3M | 57.1K | 94% | $24.99 | |
| $36.3M | 183.6K | 97% | $12.49 | |
| $36.4M | 33.4K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.7K | 84% | $7.99 | |
| $36.1M | 29.1K | 88% | $39.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $554.7K | 549 | 58% | $19.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1894.4/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Traditional Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Turkish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $5.99−80% | 225ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun game becoming a builder.
反正你也不更新了 不留建议了 第一年冬天开始就格外无聊了啥也没有 没有把任务制造和生产制造分开 一本手册60%都是没卵用的任务道具 一个不留神回去查看就不知道那玩意是不是工坊能用的了
great all around
画面很美很治愈,音乐也不错,NPC大部分都比较蠢,任务难度不大,引导做的还不错,打怪简单,中间还穿插了一些小游戏,很适合放空大脑休闲娱乐。
seni bitirdiğim için o kadar mutsuzum ki bi anda bitti daha bütün köyü elden geçiricektim YANİ YARDIM EDİCEKTİM aah ah bende yerin ayrı seviliyosunuz portia halkı 2.si de artık çıksın yıllar geçti bekletmeyin götler
Ich bin ein großer Fan von dem Spiel! Es hat einen super großen Umfang, was die Story und die Welt betrifft. Man kann verschiedene Dinge sammeln, craften, ausbauen ... Die Charaktere sind wunderbar vielfältig, und auch optisch sehr schön designed. Schade, dass es keinen Multiplayer gibt. Aber definitiv eine Empfehlung von mir!
真的玩不进去,星露谷背包完全够用,这个波西亚光遗迹碎片都上百种,还不能自动一键合成,要自己找配好带去研究所(还不知道一共是4个还是5个),完了物品种类多的离谱,光一棵树就有虫子树脂果实硬木软木好多种产品,没干多少事背包就满了,组装工业品还不能从背包直接组装(都不说从工坊箱子里自动调用了)非要找到这个产品比如木板然后把它从背包放到手上再怼上去才行,时间都浪费在无意义上操作上,游戏内玩了十几天,挣得钱都花哪了?没错开背包去了,为什么?十天能整出来六七十样产品,很多任务都要xx产品,放家里到时候接了任务没有还要回家拿,放背包装不下,把背包东西放箱子里吧,出去挖矿砍树回来又多出来几十样条目占背包格子,问题这个游戏你必须要挖矿砍树,背包天生被这些副产品占格子,挖矿又不能不挖光点,挖出来一堆遗迹碎片还不好处理,遗迹碎片占背包格子就是最大的败笔(搞个遗迹碎片包单独装这个多好)一看背包80格子全是东西,结果什么都做不出来(不是少这个就是少那个)玩的太累了,游戏过了十几天毫无正反馈,最最重要的是不能随时存档(03年的矿石镇都能随时存档)
我很喜欢玩给我目标的游戏,不然我就不知道该干什么了,还有其他类似的游戏推荐吗!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.