
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 297.8Kreviews | 88% | — | $358.1M |
| $49.99 | 14.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is so stupid there is 20 guys in front of me and all the archers target me not anyone else, what is this game
казнил все кланы стургии и владнии чтобы мой король нордов мог спокойно захватить всё что хотел, он обиделся пришлось казнить его и всех нордов за это мне объявил войну весь мир. 12 часов в реальном времени устраивал резню защищая 1 город. Перебил примерно 16 тысяч человек и казнил остальных вельмож. Пришлось завоевать весь мир
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #82, worst US #100 · 8 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| $49.99 |
| 10.8Kratings |
| 76% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unfortunatley underbaked for 10 years of development. The combat was decent 20 years ago in mount and blade, but there has been no refinment to combat. Simply put, if number bigger, you win. if number smaller, you lose. tournys suck since its just that over and over, there is no stamina or other system to allow for skill play. Its just hope your opponent doesnt have god teir armor that you do 3 damage to and 10x the skill to boot. even slightly better means there is no way to win, the ai perfect blocks every ♥♥♥♥♥♥♥ swing, there is no failure, no way to outplay, a counter attack doesnt work since if you are skill 150 and they are 151 they beat you every single time, and there is no way to combo, say block an attack and get an imidiate swing back. there is no concept of diplomacy, kindom managment, politics or any other thing that would be involved in this many people working together. the systems that are there are so incredibly barebones as to be insulting. No concept of different kinds of war, no ability to stratagize as a kingdom for war objectives or goals. its just all out war with no guidance besides whoever recruited and army. but they do the stupidest ♥♥♥♥ with those armies so unless its the player army its next to useless
战斗手感垃圾的要死,第三人称视角跟坨屎一样,战团的优点一个没继承,难怪被骂的狗血淋头,制作组还死不悔改,主打一个你玩你的我改我的,牛逼
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Crushes in every battle
campaign and soldier and battle ai are dumb as rocks. the graphic style is actually really weird, mainly the faces look mortifying and very uncanny valley, like cartoonish. the directional physic combat sucks just like the first game. huge battles also is just horrible, its painful to play because of the troop limits and its just a back and forth waiting for your side to be wiped out so you can get reinforcements to wipe out their troops, and it gives the smaller army an insane advantage. there is no interaction with lords either making an rpg game have no rpg elements essentially. there is no deep politics or war interface and mechanics. only thing fun in the game is the army part and some of the economic management. Mods REALLY carry this franchise
纯纯项羽游戏,在战场这块确实无竞品。戴着耳机沉浸感特强,一把下来浑身发虚,鉴定为肾上腺素发力。缺点就多了,其他方面一坨shit,自立之后可以体会什么叫坐牢,后期除了攻城没有别的内容了,就是能一眼望到头的感觉。 总之建议当个雇佣兵或封臣玩玩就行,自立没有一点正反馈。
I dont know what i could say or where to start. After 40 hours of heavy playing and trying all kind of guides and tactics, i still find it hard to love this game. I cannot win a battle by myself nor get close to a siege because i have a massive army of 1k soldiers hunting me all the time even when i got an army of 150 strong. The game was made in such a way that you cannot win battle by yourself. Maybe im stupid and dont know how to do it anymore. But this game just no matter what i try it doesnt work. Cavalry for some reason is mushy peas. Vlandian cavalry? murdered by infantry. West Empire cavalry? The same. Since when infantry beats cavalry 1v1? I appreciate the fact that money can be made fairly easy if you put alot of time like smithing but it doesnt outrank the negative parts. My companions dont have personalities anymore. They dont come with comments or opinions. Cant seem to send them on a mission anymore to do things. Why? When you join a faction as a vassal you dont get a fief. Why? You can sit for a long time until you get a fief. There is also the part where your brother does ♥♥♥♥ all no matter what. You marry him? He sits in a town. You give him an army? He gets captured. ZERO help. I searched guides, i watched videos and i cannot love this game for the love of god as much as i love mount and blade warband. They are two separate games completely. EDIT: Whats the point in me creating my banner or flag if as soon as i join a faction it changes to the faction colours? Also, why is it so difficult to control the horse? high skill or not, its bloody difficult to control the horse, slow turns and such. Why did you guys added all products in the trade area? food armour weapons etc all together? In warband that was separate and easy to check what was good and what was bad.
Might not have given it enough time, but 5 hours in and just roaming the map looking for battles I actually have a chance at winning is lame AF. Combat seems 20 years old too.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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