
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was super excited for this game, but I put off playing it for awhile ‘cause I heard a bunch of talk about it being gooner bait, and while I can’t say that the experience is completely devoid of it, it pretty much only shows up during optional cutscenes and dialogue choices. For the most part, this is just a very solid action platformer. The artstyle and soundtrack are both fantastic, and although I did have a few small issues with the game personally, there’s nothing significant enough that I feel it need be addressed.
I'll leave the review as positive, as I feel like overall the game is good... but! The game does have some issues. If it was for 10€, I'd overlook them, but for 20€, which is the de-facto standard game price, I will absolutely point them out: - Camera control!!! The camera movement BAD. I played both on controller and on keyboard and mouse, and neither feels better. Its not a problem in the early levels, but past chapter 4 it really starts to be a problem. - Movement: The movement is affected by the camera, so a lot of the time, the character does something that you didn't want it to do. - Blind parkour: Early in the game, the parkour can be examined before actually doing it, but as the jumps get more complex, you get into situations where you are going into a jump sequence blind. Unless you are some mage parkour reaction expert, you will die the first few times just exploring the sequence. And yes, deaths are counted. I finished the game with 340 deaths and based on purely feeling alone, I'd guess about half of those were unavoidable. This could have been fixed by a freecam mode - heck, you are a flying drone, it would even make sense being able to fly around lore-wise. - The story leaves you with more questions than answers. In fact, there is basically no story at all, beyond a rather few voicelines. To be fair, I prefer more story driven games, this game is more gameplay oriented, so I am probably not much of a correct audience. As for performance, the game runs well. I don't have anything to complain on that front. There are basically no loading screens on the map (except when you die, but thats expected). The entire thing is one huge space, so, especially in the last few chapters, you can see your previous conquests, which is kinda cool. If you are an orange paint hater, don't drop the game based on the first two chapters, the last two chapters are puzzles in and of themselves when it comes to pathing. I spent a good 20 minutes dying just trying to figure out a route in chapter 8 Overall, if I were to give a rating, its a 5/10. Its not great, but its not terrible. For an indie dev, which I believe this is, it passes.
Media

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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 677 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Примушує замислитись...
me gusto el juego y a @totoroxo tambien.
Another Megastructure to explore. A nice little game, not too long with nice movement, a bit clunky combat at times but nothing too serious and huge levels to explore. Not a lot to say really, linear game with huge levels and a boss at the end of each chapter, the Orb collection is optional far as I know if you don't care for achievements, super replayable DnB OST, the girl P is adorable and using the Orb PoV as a the camera is a nice concept that remind me of Mario 64. highly recommended, if you want something quick and chill to play. Chainsaw gilr/10
Esperaba un hack and slash de historia simple en un futuro distopico, no un maldito manifiesto Vitalista sobre la existencia, la temporalidad y el deber y como buen libro de Nietzche se corta justo cuando por fin de llega el super hombre 10/10
Muy disfrutable, es un juego muy bueno, solo tengo una queja con el juego, va de parkour y plataformas y por veces me da la impresión de que los saltos, van como tirar una moneda al aire, a veces llegas y otras te pasas "como que por veces cuesta calcular" , por lo demás sin quejas, JUEGAZO!!!!
Megalophobia <3
Просто прекрасная игра, аж как то грустно что прошел ее до конца. Отличные уровни, крутые боссы, паркур система замечательная. Хочу вторую часть
Спорная игра как по мне. Паркур вроде есть и работает, но было очень много моментов ближе к концу игры, где персонаж ощущается просто не управляемым и не вминяемым будто бы. Также сюжет вышел спорный. Вроде рассказывают про какие-то "перезаписи", про отряд "слайсеров" разных "званий", что истребляют машины, машины почему-то при уничтожении в песок превращаютс-Да да да, спасибо за игру, ребята! Посоветовал бы брать игру по скидке или на распродаже, но не за фулл прайс.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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