
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thank you, Chainsaw Girl. sniff sniff, sniff sniff, sniff sniff (ahh<3) sniff sniff, sniff sniff, sniff sniff
the best game of my life
-Thank You Chansaw Girl +chainsaw Girl? -Because um.. you were fighting with a chainsaw +Oh yeah.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 13K | 51% | $9.99 | |
| $2.6M | 2K | 85% | $38.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.6M | 11.7K | 98% | $9.99 | |
| $2.6M | 7.2K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.3K | 339 | 79% | $19.99 | |
| $450.2K | 948 | 87% | $19.99 | |
| $306 | 2 | 100% | $5.99 | |
| $0 | 15 | 47% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 677 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
보스 패링 뽕맛에 취해 달리고 달렸다. 적들은 단순하고, 보스들은 생각보다 친절함. 보통의 액션 게임에서 느낄 수 있는 전투는 여기선 느낄 수 없다. 보스전도 패링을 빼면 파쿠르 플랫포머 위주로 진행됨. 파쿠르 플랫포머 게임이지만 조작감은 좀 불편한 편. 처음엔 그저 내 손가락이 문제인 줄 알았지… (키보드 플레이 기준) 여기저기 돌아다니는 걸 좋아해서 구체 드론들도 다 모아줌. 의도한 건지는 모르겠지만, 벽타기를 잘해서 올라가거나 넘어가면 스킵 가능한 구간들이나 ‘저걸 어찌 가라고’ 하는 구간들도 가짐. 전체적으로 색감이 좋아서 잠시 쉬면서 사진을 찍다 보니, 엔딩 후에 확인한 스크린샷 개수가 268개나 되어 있었다. 솔직히 30% 이상 할인이 아니면 추천하긴 어려울 것 같다. . . . . . 전에 이 게임은 제작자가 ‘자캐 자랑하려고 만든 게임’이라는 글을 본 적이 있는데, 그 말이 딱 맞음 ㅋㅋㅋ 자캐 피규어를 움직이게 만들어서 여러 가지 포즈로 사진 찍을 수 있게 만든 것 같음. 그 와중에 세계관이나 전체적인 컨셉과 디자인들은 꽤나 잘 짜인 것 같다. 일단 이 초록 머리에 귀여운 점박이 소녀가 마음에 든다면 일단 질러라! 셀카 구도로 사진을 찍는다거나 빤히 쳐다보면 얼굴을 붉힌다거나, 나를 밟아준다거나 생각보다 요망한 매력이 있음.
лучшая игра про паркур, в которую я играл. Определенно заслуживает высокое место вообще среди игр такого жанра. Просто неприятно видеть разборы людей про то, что это игра - принц персии для идиотов или еще какие то обзоры от тех, кто утверждают что в игре корявое управление. Для тех, кто играли в подобные игры, а может быть даже и в не менее хороший mirror's edje осваивание управления не покажется чем то трудным. В игре шикарная атмосфера, помноженная на не самую идеальную графику, которая только ее подчеркивает. Стоит ли упоминать про звук и попутные годные треки под идеальные моменты? Более того, всю игру показывают что то новое и интересное. Однозначно не жалко денег на эту игру, даже по фул прайсу, ведь игра их полностью оправдывает.
os desenvolvedores deram uma aula de marketing e como fazer um game de sucesso. esse é um game brasileiro (realmente não parece) que um dos motivos de fazer sucesso foi não se parecer com um jogo brasileiro. ele realmente quis largar mão do estereotipo. Sobre a história, é uma ideia bem simples, o jogo não te dá muita informação do que tá acontecendo mas isso não deixa o game ser ruim. ele é realmente pra ser um jogo leve em que a pessoa não precisa ficar destrinchando cada coisa pra entender. o final deixa uma margem para um futuro game que me deixa com muita expectativa do que pode acontecer, podendo se aprofundar bastante em questão de lore. a gameplay é fluída na sua maioria das vezes mas pode ser frustrante em poucos momentos. por ele ser feito por apenas duas pessoas, é realmente bem difícil fazer um game que é focado em movimentação e agilidade que não seja todo travado ou bugado, eles conseguiram fazer um trabalho digno de muita atenção. os puzzles são simples e não ficaram cansativos em nenhum momento, apenas alguns específicos que precisei procurar no google por preguiça. a personagem é carismática e feita justamente pra chamar atenção (já que também é a mesma dubladora da 2B de nier automata), tem bastante fan service (o que pode ou não ser ruim para algumas pessoas) que são muito divertidos e engraçados. os momentos de diálogos esporádicos são interessantes e quebram o ritmo frenético/concentração de uma maneira boa, como realmente um momento de descanso. os gráficos são agradáveis e apesar de ser low poly (tipo ps2), não me desagradaram. a iluminação ajuda bastante em deixar o ambiente imersivo. tive poucos momentos com bugs e nenhum quebrou o meu jogo ou me deixou estressado. dou uma nota 8 ou 9 de 10 para a ausência de bugs. a platina é extremamente fácil e com conquistas engraçadinhas. colocaram coisas que muito game triple A não tem. eu realmente estou com duvida se dou uma nota 8 ou 9 de 10 para esse jogo. pra mim o que mais importa é se o game cumpriu o papel de divertir, e ele fez esse papel muito bem. esse game merece se tornar uma referência no seu gênero.
Hyvä peli, jossa nopeatempoisuus ja tunnelma toimivat mainiosti, mutta kontrollit.... Ohjaus tuntui välillä kömpelöltä ja epätarkalta se tekee pelaamisesta turhauttavaa etenkin hyppimisessä ja muussa hektisessä tilanteessa.
"I have a dream, Raiden. I want a thick Tomboy Girlfriend!"
手柄判定有问题吧,反复反向跳的时候总是往上最后摔死,快把手柄摔了
Balls, chainsaw and machinery, very good.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.