
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 677 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Рей Аянами в оранжевом комбезе [/h1] Когда я только увидел страницу в магазине, ну, трейлер просто бомбический. Именно он повлиял на моё решение о покупке в большей степени. Не обзоры, не видео — а именно трейлер. Вот это я понимаю: продающая обложка. Коридорный симулятор бега с паркуром, с битвами, и босс-файтами. Битвы? Мне тяжело это назвать битвами, скорее «нажимай кнопки очень быстро». Разнообразием противников не блещет. Боссы? Мне понравились: дизайн, размах — ну прямо титаны. Сложные? — нет. Разбавляют процесс? — однозначно! [h2] Графика [/h2] Приемлемая. Поначалу немного глаза режет своей "песочностью" и "полигональностью". Но со временем привыкаешь, и... она начинает даже нравиться. В моменте ловишь эффект лиминальности пространства. [h2] Сюжет [/h2] Честно, этого, наверное, больше всего не хватило. Поначалу думаешь: «Ну, наверное, надо слушать диалоги, хоть какой-то лор». И-и-и... это всё в пустоту. Самое обидное — понатыкали интересных маленьких деталей лора (спасибо, что не в записках), которые вообще никак дальше не развиваются. По итогу получились «ружья Бондарчука». А главное — слушать и читать об этом очень даже интересно, и ты начинаешь вчитываться в диалоги, думая... ну в следующей пачке диалогов это получит продолжение. Под титры понимаешь - тебя обманули :(. [h2] Управление [/h2] Ой мама... Я специально зарекся пройти игру на геймпаде. И, понимаете, я даже не знаю — это было ошибкой или нет. Были моменты, где проще было пройти на мышке с клавой, где-то — на геймпаде. Как можно было решить эту проблему? Не делать полуавтоматическую камеру, которая немного калибрует вид в зависимости от направления бега героини. Это работает в стычках с противниками, потому что есть отдельная кнопка наведения. А вот паркур по параллельно стоящим стенам? Камера буквально начинает танцевать вальс, и при этом ты ни черта не понимаешь, куда прыгаешь. В обычном паркуре тоже бывают сложности, но к этому привыкнуть можно. А вот стенки... до конца игры не привыкнешь. [h2] Геймплей [/h2] Прикольно. Давненько в такие игры не играл, как-то освежает, что ли. Всё ли хорошо? Да не сказал бы. Есть моменты, когда становится скучно или ты не понимаешь, куда двигаться. В начале игры даже была какая-то вариативность прохождения уровня (просто ещё один маршрут в каком-то закоулке), потом на это забили болт. Прикол с дронами, которые надо подбирать и с ними бежать на контрольную точку, тоже не выкупил. [h2] Главная героиня [/h2] Девочка с каре в просторном оранжевом комбезе, ну тут даже спорить бессмысленно, выбор удачный. Няша, которая немного напоминает рэй из евы, даже мерч выпустили в виде плюшевой игрушкой как у нее. Но по факту персонаж пустой. Хотя фото режим позабавил [h3] [i] Вывод [/i] [/h3] Не дожали. концепт, идея, реализация. Все понравилось, но в конце почему-то сидишь и думаешь - "не хватило", всего понемногу. Но лора в первую очередь. В любом случае остался доволен (с неприятным послевкусием), но все же рекомендую к покупке.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 677 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Фетишисткая пoeбота для любителей пoдрoчить на детей с вайбовой атмосферой и симпотным визуалом, но с довольно поcoсным мувментом, скучным геймплеем и кривоватым левелдизайном Мид, 6/10
I saw someone react to gameplay of this game on YouTube a few months ago, so when i saw it it wasn't even a question for me, I bought it and played it the morning after. I emidiately loved the graphics, the character design and all the little details in the gameplay and the way that the 3rd person view was explained. Being a fan of the post apocaliptic aesthetic did it's thing too, not much lore is explained if you don't "Slack off" sometime, but I love that! If you love gigantism, brutalist megastructures, giant vehicules that are trying to end you and "Miku out of jail with a chainsword from Warhammer 40K" (as my partner described P) this game is for you and i can't recommend it more
Was really fun to play, not the hardest platforming but there where some harder parts and especially some of the collectables. Also it's always fun if you can interact with your characters, brings in a deeper connection for me at least. Would be awesome to see a sequel ngl.
i like
P
绝对值得一玩,boss设计虽然有的时候不好搞但是还是挺有新意的,砼核地图做的很棒
Новая вайфу))
100% necesario los gestos 10/10 y GOTY
This game gets the lightest of recommendations from me. Great premise, art style, and vibes, but incredibly simplistic combat, almost nonexistent story, and unpolished (yet still interesting) parkour/movement mechanics make this game overall just alright in my opinion. Tough to recommend at full price, but at a discount I can say give it a try if it looks interesting to you. Pretty great soundtrack though! Even if I do wish the tracklist was a little bit longer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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