
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $23.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2201 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I mean it's an alright game, It's just kind of monotonous. Kill things, sell, upgrade, and repeat. Solid time killer game, but I got it for free and without ever knowing was the game was before this and beat it in under 8 hours. The combat system is very retro, you can abuse invincibility frames or get hit by BS that's barely avoidable. The rings in the game are kind of crappy, they make a whole point of giving them to you after the boss battles just for them to not be worth using. There's a lot of random things in the game that just feel thrown in there to fill it out and %90 of the items you get you'll never use. I never even got the chance to use the banker and the discount box wasn't worth touching. ALSO THE ENDING SUCKS, absolutely leaves something to be desired.
很好殺時間的遊戲!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im so bad at this game but i love it anyway. the grind continues even after my 10th failed run in a row
wonderful 免费游戏(限时领取拿到的有福了哈哈)
도대체 적정가가 얼마야
I was minding my own business in the dungeon just finishing my last room before teleporting n its this damn annoying rolling rock that fsr needs to hit a wall before getting stunlocked but the damn room is literally a single tile so its not dying easily when all of a sudden for no f***ing reason I find out you're timed in the dungeon and some stupid fat snot blob no life comes over n whacks me once for 11000 damage. Mentally deficient devs, stupid ass roguelike slop that wasn't bad until bloody snot goblin had to come n molest me.
Awesome little game. Its one of those that keeps you saying, "Just one more run", and before you know it several hours has passed.
오랜만에 진득하게 게임했다
Yes, but not as yes as I'd like it The core gameplay loop is easy to understand, it's not unpleasant or difficult to play, there just isn't enough meat on the bone to satisfy my appetite in an enduring way. Gave it a few hours, and it was fine, a perfectly reasonable 6/10 - 7/10 experience, it worked, nothing in it was poorly presented or broken, it didn't leave me feeling bad about my time. I saw they were working on a sequel, and I wish them all the best. I hope that when the time comes for them to release it, they can do so confidently and find success. I hope that what they learned here translates into a more compelling and involved central gameplay loop vis-a-vis the dungeon crawl and character growth section.
免费领的,这游戏比有些付费游戏都好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| — | 0 | — | — | |
| $8.7M | 23.4K | 88% | $21.99 | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $54K | 190 | 66% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 6.8K | 55% | $34.99 | |
| $9.1M | 44.8K | 93% | $7.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 19.9K | 90% | $34.99 | |
| $9.1M | 26.1K | 84% | $12.99 | |
| $9.1M | 7.5K | 60% | $44.99 |