
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super jeux
Отличная игра за свою цену, хоть и бесплатно получил но это вполне годная, из себя представляет что то похожее на soul knight с элементом экономики, что выделяет его из других рогаликов
loot, sell, buy, repeat
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 6.8K | 55% | $34.99 | |
| $9.1M | 44.8K | 93% | $7.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $9.1M | 26.1K | 84% | $12.99 | |
| $9.1M | 7.5K | 60% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| — | 0 | — | — | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $8.7M | 23.4K | 88% | $21.99 | |
| $15.3K | 175 | 78% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Классный и уютный симулятор воина-торговца. Мне чем-то напомнил Soul Knight с телефонов. Игра неплохая, но гринд это не для меня. А так, пока бесплатно, можно попробовать
Просто надо привыкнуть к управлению, переназначение клавишь очень помогло а так игра меня затянула.
synb
.
무료라길래 받아서 해봤습니다 생각보다 갠춘합니다 리뷰에는 대각선 이동 안된다고 있던데, 대각선 이동 가능이고 나름 잘 피하다보면 재밌게 진행됩니다 짤몹 조합이 조트로 나오면 당황스럽긴 한데 그래도 데스페널티 엄청 크진 않아서 꾸준히 할만 했습니다 7시간밖에 안해보긴 했지만, 누구나 스토리 마지막까지도 무리 없이 재밌게 할 수 있을 거라고 생각합니다
[h1] Отличная игрушка на пару вечеров [/h1] Как часто бывает с такими инди, играется она лучше, чем выглядит на карточках в Стиме. Пиксель арт ну очень приятный, отдельные анимашки для некоторых персонажей сильно порадовали. Кривая сложности немного сбита. Всего 4 данжа, самым сложным по идее должен быть последний, но все стопорные моменты ловил на 3-ем. Плюс боссы ну оочень лёгкие. Босс 4 этажа слишком читаем, не получаешь должного челленджа в изучении противников, так сказать. Часть микромеханик просто излишни. А [b]игра короткая[/b], напоминаю. Например, у жителей можно принимать заказы на головы монстров или принеси мне 4 колоска пшеницы с дальнего уголка подземелья. Но в этом нет вообще никакого смысла, денег у вас будет много и без этого, да и нудно это. Также с миньонами, взял одного со 2-ого подземелья и хватило до титров. Короче, игра должна быть раза в 3 длиннее, чтобы всё это заработало как надо, а новую игру + я за доп. контент не считаю. Если будете брать на скидках - [i]своих небольших денег однозначно стоит[/i]. Кстати, для гаманья разрабы рекомендуют геймпад, но клавы вполне хватит, хоть и будете изредка клацать не на те кнопки. Всем мир.
Short and cool . Respects time and has lots of replayability too
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.