
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.

While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!

Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.

Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.

Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.

Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.

Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2194 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
interesting game, time flies without knowing.
почему её раздают бесплатно после того как я её прошол топчик а игра ещё лучше
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 6.8K | 55% | $34.99 | |
| $9.1M | 44.8K | 93% | $7.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $9.1M | 26.1K | 84% | $12.99 | |
| $9.1M | 7.5K | 60% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| — | 0 | — | — | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $3.1M | 6.6K | 82% | $19.99 | |
| $6.8M | 18.3K | 89% | $21.99 | |
| $12.5K | 143 | 73% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 623ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Playing for the first time bcs its free and i'm quite enjoy with top down pov. Good
Beleş dinamit olsun gelsin götümde patlasın
I like the core concept of being able to sell the stuff you find in the dungeons, but bad controls, bugs, and monotonous runs prevented me from enjoying the (free) ride.
its absolute ball
Tentei jogar no celular, Switch e Xbox. Nunca avancei pois achava os controles muito ruins e imprecisos (ainda são) mas agora com PC animei jogar novamente. Dropei no Boss de lava, é frustrante jogar de espadão nesse jogo contra boss com mobilidade. Daí pensei, por quê tentar várias vezes até passar dele sendo que na próxima fase vai ser a mesma coisa? Pega item, vende, volta, espera dar sorte de achar o que quer, upa a arma no máximo pra nem fazer cosquinha no boss e fica morrendo e refazendo os 3 andares até chegar no boss novamente. Fora bugs, várias vezes com o anel que concede imunidade a veneno e fogo não funcionavam O loop de gameplay funciona bem até a segunda dungeon, depois disso vira trabalho e não diversão. A precificação dos itens também não faz o menor sentido, é irrelevante uma arma ou armadura custar 250mil sendo que quanto mais longe no jogo mais dinheiro de venda você ganha. Perdi 3 dias nisso mas pelo menos o inicio foi legal
Muito bom!
帶入感很差,各種不可跳過的演出,怎麼看怎麼尷尬。 PS搖桿不能用,UI操作非常卡手,用鍵盤我差點抽筋。 劇情方面,開頭的村長當晚,到底對主角做了甚麼不可描述之事... 遊戲是免費的,我只能好評,讚!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.