
Experience an action-RPG with roguelike elements where you live the double life of an adventurer and a merchant. Dive into vibrant dimensions to fight enemies, gather loot, and manage your backpack. Rebuild your shop and turn profits into gear for the next adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.14/day in the week to Sep 3 → 69.86/day in the week after.
About
Live the double life of a resourceful merchant and fearless adventurer in this sequel to the hit rogue-lite Action-RPG!
Stranded without a coin in the village of Tresna, Will must open shop again as he dives into an interdimensional adventure. Explore dangerous dungeons, loot ancient relics, sell them, and reinvest in the town's prosperity.
The magical, addictive loop returns—bigger, bolder, and packed with shiny loot.
Profitable perils await as dimensional exploration evolves. Strap on your trusty backpack and master dynamic combat with various weapon classes, armor sets, and powerful perks.
Chart a path through unpredictable worlds, defeat relentless foes and formidable bosses, then carefully arrange your loot to unlock unique item synergies. Managing your backpack is key to financial success and maximizing profits.
The deeper you go, the greater the rewards—and the risks.
After every adventure, it's time to open for business. Customize your shop, set your prices, and read your customers to strike the perfect deal. Unlock sales perks, capitalize on special events, and optimize your displays to maximize profits.
From battered scrap to priceless relics, every item's value is yours to decide.
Take on the Endless Vault, a mysterious ancient artifact that pushes your skills to the limit.
Overcome its ever-growing challenges to upgrade your town and earn increasingly valuable rewards. Will it be enough to reclaim your homeland from the evil Moloch, an interdimensional collector who has claimed your beloved village for himself?
Dive into Moonlighter’s stunning visual leap into 3D. Explore vibrant environments, enjoy smoother, more dynamic combat, and experience the iconic cycle of daytime shopkeeping and nighttime treasure hunting like never before.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.2Kreviews | 81% | — | $2.5M |
| $29.99 | 648ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome
Le jeu n'est pas mauvais mais je ne le recommanderais pas. J'ai adoré la démo et je pensais que le jeu final aurait plus de profondeur mais non. + Plutôt beau... + Pas de bug + Gameplay fluide + Durée de vie longue + Travail sur l'univers + Boucle de gameplay sympa: Looter puis revenir vendre son butin en gérant son magasin + Sympatique pour débuter le style Roguelite - ...Mais donne une impression d'uniformité - Les combats manquent de piquant - Scénario inintéressant - Le "puzzle game" du loot et sympa au début puis on se rend compte que tout fonctionne de la même façon - Les améliorations gagnées sont toutes identiques. Les mécaniques sont les mêmes. Le poison, tout comme la glace, le sort, le feu, la plaie font des dégats sur la durée sans réelles variations. Aucune construction de build qui se démarque. - Pour un jeu centré sur le fait de récuperer du loot et de le revendre, il n'y a rien qui donne un sentiment de satisfaction. Vous ne ressentirez rien en lootant du légendaire. Je continue d'y jouer principalement à cause du "biais des couts irrécupérables" car on dépasse les 2h de jeu avant de se rendre compte du manque d'interet donc pas de refund.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best PL #58, worst US #92 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 19 → 4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Polish, Japanese, Korean*languages with full audio support
| $29.99 |
| 188ratings |
| 81% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dissapointing and uninspired. Liked the first game and this is a major downgrade. Combat isnt very good, perks are boring, has no charm, normal is too easy and hard is not fun and cheap. I really wanted to like this game but I just cannot recommend it in this state.
剧情过于低智商,很难想象这是人写得出的剧情。家园被夺走后毁掉,然后用宝物去换被毁掉的家园,看到家园被毁掉的情况后又后悔,想去拿宝物回来,结果宝物被反派尝试强行开启后激活自毁,发布指令需要在1天内赚30w金币?不是,哪来的三流扑街小说
I enjoyed this game a lot more than the original, I think the "slay the spire-esque" room selection formula works a lot better for me than the open ended dungeon crawling of the original. The inventory management component is amazing, and scratches an itch for me that I didn't know was there. I don't love re-clearing most of the bosses, as many of them have semi-tedious invulnerability phases that make them take a long time regardless of the power of your build, but the rest of the gameplay is more than fun enough to make up for that.
Eu gostei bastante do primeiro jogo e também gostei desse, mas eu realmente esperava muito mais do final. Esperava pelo menos uma boss fight, mas o jogo simplesmente manda vc fazer a mesma coisa q vc fez até aquele ponto: fazer uma run pra pegar e vender relíquias; e aí pronto, lá se vai o vilão terrível que destruiu a sua antiga casa.
动作连携做的依托,攻击后翻滚有时前摇大有时前摇小,真不知道啥毛病。一个肉鸽游戏,不同buff组合居然会导致一些buff失效,这情况还不少见,越打到后面伤害越低真是气笑了,你正式版做了个毛啊,这么恶心的问题过了一年还留着
Está guapo pero el pixelart del 1 era otro nivel
an amazing improvement on the original, both a 10/10!
哇boss演出好帅啊,就是怎么有一条区在旁边打扰我观看boss演出啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 24.5K | 81% | $19.99 | |
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| $550 | 2 | 100% | $9.99 | |
| — | 0 | — | — |