
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 126.5Kreviews | 83% | — | $62M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2492 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty big bonk
전투가 더욱 템포가 빨라지고, 공격적으로 변했다. 선브레이크 부터는 동료 시스템이 있어서 더욱 그럴 수 있게 됐다. 개인적으로는 좋은 변화라고 생각한다. 시대가 이제는 편리함을 원하고 있고, 게임에도 편의성이 필수가 되었다. 헌팅 액션이라는 불친절한 스타일을 온전히 고수하기엔 시대가, 게이머가 이제는 더 이상 그것을 온전히 받아들일 수 없게 되었다. 때문에 이러한 변화는 헌팅 액션이라는 유니크한 스타일을 온고지신으로서 지켜나가는, 발전시켜나가는 좋은 방향이라고 느낀다. 나 또한 단순 월드와 라이즈의 차이만으로도 이렇게 느끼고 있으니... 시대의 빠른 변화에 발맞추어야 하는 개발사들도, 당장 어제 같지만도 않은 게이머들도 참으로 익숙해지기 어려운 세상인 것 같다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.1M | 68.7K | 75% | $34.99 | |
| $62.3M | 121.2K | 80% | $19.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $62.9M | 318.9K | 98% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $62.9M | 425.1K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 10.6K | 90% | $29.99 | |
| — | 0 | — | — | |
| $938.4M | 831.8K | 93% | $59.99 | |
| $38.2M | 56.1K | 90% | $39.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #49, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
666
Es la entrega más rápida de monster hunter hasta la fecha, incluyendo a wilds, tiene un combate un poco mas movido gracias a los cordópteros lo cual podría recodarles a las artes de caza del Generations (o XX por como lo conozcan). Es un juego muy disfrutable para los viejos cazadores y para los nuevos puede llegar a ser un poco más abrumador por la rapidez del combate. Su endgame no es muy de mi agrado por lo repetitivo de las anomalías que son básicamente esponjas de golpe y sin desbloquear nada nuevo en cuanto a armas o armaduras, solo materiales para refinar tus armas y armaduras que ya tienes, pero para la variedad de monstruos y sus buenas peleas que han logrado llevar vale la pena. Tienes aquí muchas horas de disfrute si eres un cazador que anda buscando un nuevo título o haciendo tiempo para la expansión de WILDS, y si eres nuevo muchas horas de desafíos y entretenimiento por igual. HAPPY HUNTING para todos!
Hunt monster. Life good. Monster fight back. Kill monster. Monster gone. Think about monster. New hat.
荒野逃难过来的,这代体验还是非常爽的,动作干净非常舒服,一下就是一下,一点都不粘滞。
입문하기 정말 쉬운 몬헌이라고 생각되는데, 몬헌이 진입장벽이 높아서 애정을 가지고 천천히 즐겨야 정이 들더라고요... 처음부터 다 하려고 하지는 않는걸 추천드립니다. 그리고 무엇보다 친구랑 같이하세요 제발
战斗爽!
Very fun.
數年前入坑以單手劍與銃槍畢業,接著到近幾個月再回鍋以狩獵笛與太刀重新玩了一輪。 是個人繼世界後最愛不釋手的MH系列神作。 荒野不碰單純是配備不到位,但成本水漲船高下,可能不符合我期待的體驗了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.